dd883c0b08
Enables -Weverything and -Werror, with just a few exceptions for warnings we can't (or shouldn't need to) work around. This is a squashed commit based on an initial change with a couple of fixes to avoid breaking certain targets. The source commits are:d723bd7669
00d504c06e
429ba89cd2
Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
196 lines
5.1 KiB
C++
196 lines
5.1 KiB
C++
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_UI_RECT
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#define ANDROID_UI_RECT
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#include <utils/Flattenable.h>
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#include <utils/Log.h>
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#include <utils/TypeHelpers.h>
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#include <ui/Point.h>
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#include <android/rect.h>
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namespace android {
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class Rect : public ARect, public LightFlattenablePod<Rect>
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{
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public:
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typedef ARect::value_type value_type;
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// we don't provide copy-ctor and operator= on purpose
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// because we want the compiler generated versions
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inline Rect() {
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left = right = top = bottom = 0;
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}
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inline Rect(int32_t w, int32_t h) {
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left = top = 0;
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right = w;
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bottom = h;
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}
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inline Rect(uint32_t w, uint32_t h) {
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if (w > INT32_MAX) {
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ALOG(LOG_WARN, "Rect",
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"Width %u too large for Rect class, clamping", w);
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w = INT32_MAX;
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}
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if (h > INT32_MAX) {
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ALOG(LOG_WARN, "Rect",
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"Height %u too large for Rect class, clamping", h);
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h = INT32_MAX;
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}
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left = top = 0;
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right = w;
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bottom = h;
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}
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inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
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left = l;
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top = t;
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right = r;
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bottom = b;
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}
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inline Rect(const Point& lt, const Point& rb) {
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left = lt.x;
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top = lt.y;
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right = rb.x;
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bottom = rb.y;
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}
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void makeInvalid();
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inline void clear() {
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left = top = right = bottom = 0;
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}
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// a valid rectangle has a non negative width and height
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inline bool isValid() const {
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return (getWidth() >= 0) && (getHeight() >= 0);
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}
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// an empty rect has a zero width or height, or is invalid
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inline bool isEmpty() const {
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return (getWidth() <= 0) || (getHeight() <= 0);
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}
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// rectangle's width
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inline int32_t getWidth() const {
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return right - left;
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}
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// rectangle's height
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inline int32_t getHeight() const {
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return bottom - top;
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}
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inline Rect getBounds() const {
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return Rect(right - left, bottom - top);
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}
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void setLeftTop(const Point& lt) {
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left = lt.x;
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top = lt.y;
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}
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void setRightBottom(const Point& rb) {
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right = rb.x;
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bottom = rb.y;
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}
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// the following 4 functions return the 4 corners of the rect as Point
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Point leftTop() const {
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return Point(left, top);
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}
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Point rightBottom() const {
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return Point(right, bottom);
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}
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Point rightTop() const {
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return Point(right, top);
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}
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Point leftBottom() const {
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return Point(left, bottom);
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}
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// comparisons
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inline bool operator == (const Rect& rhs) const {
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return (left == rhs.left) && (top == rhs.top) &&
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(right == rhs.right) && (bottom == rhs.bottom);
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}
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inline bool operator != (const Rect& rhs) const {
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return !operator == (rhs);
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}
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// operator < defines an order which allows to use rectangles in sorted
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// vectors.
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bool operator < (const Rect& rhs) const;
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const Rect operator + (const Point& rhs) const;
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const Rect operator - (const Point& rhs) const;
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Rect& operator += (const Point& rhs) {
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return offsetBy(rhs.x, rhs.y);
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}
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Rect& operator -= (const Point& rhs) {
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return offsetBy(-rhs.x, -rhs.y);
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}
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Rect& offsetToOrigin() {
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right -= left;
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bottom -= top;
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left = top = 0;
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return *this;
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}
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Rect& offsetTo(const Point& p) {
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return offsetTo(p.x, p.y);
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}
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Rect& offsetBy(const Point& dp) {
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return offsetBy(dp.x, dp.y);
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}
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Rect& offsetTo(int32_t x, int32_t y);
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Rect& offsetBy(int32_t x, int32_t y);
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bool intersect(const Rect& with, Rect* result) const;
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// Create a new Rect by transforming this one using a graphics HAL
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// transform. This rectangle is defined in a coordinate space starting at
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// the origin and extending to (width, height). If the transform includes
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// a ROT90 then the output rectangle is defined in a space extending to
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// (height, width). Otherwise the output rectangle is in the same space as
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// the input.
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Rect transform(uint32_t xform, int32_t width, int32_t height) const;
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// this calculates (Region(*this) - exclude).bounds() efficiently
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Rect reduce(const Rect& exclude) const;
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// for backward compatibility
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inline int32_t width() const { return getWidth(); }
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inline int32_t height() const { return getHeight(); }
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inline void set(const Rect& rhs) { operator = (rhs); }
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};
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ANDROID_BASIC_TYPES_TRAITS(Rect)
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}; // namespace android
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#endif // ANDROID_UI_RECT
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