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Mathias Agopian f384cc3008 Fix an issue is SF that caused drawing artifacts when hwc changed mode
we were not redrawing and/or clearing the FB properly when
hwc moved a layer from/to FB to/from OVERLAY.

In these cases we needed to expand the dirty region to include
the layer that changed mode.

Also split composeSurfaces() which was becoming quite large.

Change-Id: Id6fa1acfc4ff694037fddf7efd037a4405732073
2011-09-08 22:43:01 -07:00
cmds Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
include fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
libs Resurrect verbose binder logging 2011-09-07 16:45:03 -07:00
opengl add an option to EGL to dump stack traces on errors 2011-09-06 18:06:04 -07:00
services/surfaceflinger Fix an issue is SF that caused drawing artifacts when hwc changed mode 2011-09-08 22:43:01 -07:00
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