replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 29a367bb7c take the state transform into account with h/w composer hal
if the state transform didn't preserve rectangles, we
would still try to use h/w composer hal using the bounds
of the transformed rect, which isn't correct.

now we correctly fall back to composition.

Change-Id: Iff78f4339ece415d4987e95a5717b04934d370ab
2011-07-12 14:51:45 -07:00
..
DisplayHardware Fix EGLUtils::selectConfigForPixelFormat() 2011-07-08 14:37:05 -07:00
tests
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
Barrier.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp take the state transform into account with h/w composer hal 2011-07-12 14:51:45 -07:00
Layer.h
LayerBase.cpp fix screen on/off animation (again) 2011-07-08 14:37:06 -07:00
LayerBase.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix screen on/off animation (again) 2011-07-08 14:37:06 -07:00
SurfaceFlinger.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
TextureManager.cpp
TextureManager.h
Transform.cpp take the state transform into account with h/w composer hal 2011-07-12 14:51:45 -07:00
Transform.h