replicant-frameworks_native/libs/ui
Jamie Gennis 1df8c34585 libgui: disallow NULL Fence pointers
This change eliminates the uses of a NULL sp<Fence> indicating that no waiting
is required.  Instead we use a non-NULL but invalid Fence object for which the
wait methods will return immediately.

Bug: 7892871
Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
2013-02-12 18:15:38 -08:00
..
tests frameworks/base refactoring 2012-02-20 22:38:43 -08:00
Android.mk Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
Fence.cpp libgui: disallow NULL Fence pointers 2013-02-12 18:15:38 -08:00
FramebufferNativeWindow.cpp Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev 2012-07-28 09:55:54 -07:00
GraphicBuffer.cpp libgui: add some error checks 2012-08-30 18:38:11 -07:00
GraphicBufferAllocator.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
GraphicBufferMapper.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp PixelFormat.UNKNOWN should return an error when queried 2012-04-24 23:27:31 -07:00
Rect.cpp SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
Region.cpp Region::validate() cannot be called from addRectUnchecked() 2012-09-12 17:56:29 -07:00
UiConfig.cpp Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00