replicant-frameworks_native/include/gui
Jamie Gennis 9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
..
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.h Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.h
SensorEventQueue.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
SensorManager.h
SurfaceTexture.h Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
SurfaceTextureClient.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00