replicant-frameworks_native/libs/gui/tests/Surface_test.cpp
Mathias Agopian d87f162026 merge libsurfaceflinger_client into libgui
this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
2011-03-25 18:42:40 -07:00

142 lines
5.1 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <binder/IMemory.h>
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/Surface.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include <utils/String8.h>
namespace android {
class SurfaceTest : public ::testing::Test {
protected:
virtual void SetUp() {
mComposerClient = new SurfaceComposerClient;
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
mSurfaceControl = mComposerClient->createSurface(getpid(),
String8("Test Surface"), 0, 32, 32, PIXEL_FORMAT_RGB_888, 0);
ASSERT_TRUE(mSurfaceControl != NULL);
ASSERT_TRUE(mSurfaceControl->isValid());
ASSERT_EQ(NO_ERROR, mComposerClient->openTransaction());
ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(30000));
ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
ASSERT_EQ(NO_ERROR, mComposerClient->closeTransaction());
mSurface = mSurfaceControl->getSurface();
ASSERT_TRUE(mSurface != NULL);
}
virtual void TearDown() {
mComposerClient->dispose();
}
sp<Surface> mSurface;
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mSurfaceControl;
};
TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenVisible) {
sp<ANativeWindow> anw(mSurface);
int result = -123;
int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
&result);
EXPECT_EQ(NO_ERROR, err);
EXPECT_EQ(1, result);
}
TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) {
mSurfaceControl.clear();
sp<ANativeWindow> anw(mSurface);
int result = -123;
int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
&result);
EXPECT_EQ(NO_ERROR, err);
EXPECT_EQ(1, result);
}
// This test probably doesn't belong here.
TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) {
sp<ANativeWindow> anw(mSurface);
// Verify the screenshot works with no protected buffers.
sp<IMemoryHeap> heap;
uint32_t w=0, h=0;
PixelFormat fmt=0;
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
40000));
ASSERT_TRUE(heap != NULL);
// Set the PROTECTED usage bit and verify that the screenshot fails. Note
// that we need to dequeue a buffer in order for it to actually get
// allocated in SurfaceFlinger.
ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(),
GRALLOC_USAGE_PROTECTED));
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
android_native_buffer_t* buf = 0;
for (int i = 0; i < 4; i++) {
// Loop to make sure SurfaceFlinger has retired a protected buffer.
ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
}
heap = 0;
w = h = fmt = 0;
ASSERT_EQ(INVALID_OPERATION, sf->captureScreen(0, &heap, &w, &h, &fmt,
64, 64, 0, 40000));
ASSERT_TRUE(heap == NULL);
// XXX: This should not be needed, but it seems that the new buffers don't
// correctly show up after the upcoming dequeue/lock/queue loop without it.
// We should look into this at some point.
ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
// Un-set the PROTECTED usage bit and verify that the screenshot works
// again. Note that we have to change the buffers geometry to ensure that
// the buffers get reallocated, as the new usage bits are a subset of the
// old.
ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(anw.get(), 32, 32, 0));
for (int i = 0; i < 4; i++) {
// Loop to make sure SurfaceFlinger has retired a protected buffer.
ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
}
heap = 0;
w = h = fmt = 0;
ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
40000));
ASSERT_TRUE(heap != NULL);
}
TEST_F(SurfaceTest, ConcreteTypeIsSurface) {
sp<ANativeWindow> anw(mSurface);
int result = -123;
int err = anw->query(anw.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
EXPECT_EQ(NO_ERROR, err);
EXPECT_EQ(NATIVE_WINDOW_SURFACE, result);
}
}