987034b563
Native changes to add blur-behind and blur mask effect Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84 SurfaceFlinger: Adding template for LayerBlur files Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6 SurfaceFlinger: Featurize libuiblur module for OSS build Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_SURFACE_CONTROL_H
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#define ANDROID_GUI_SURFACE_CONTROL_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/KeyedVector.h>
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#include <utils/RefBase.h>
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#include <utils/threads.h>
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#include <ui/FrameStats.h>
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#include <ui/PixelFormat.h>
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#include <ui/Region.h>
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#include <gui/ISurfaceComposerClient.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class IGraphicBufferProducer;
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class Surface;
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class SurfaceComposerClient;
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// ---------------------------------------------------------------------------
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class SurfaceControl : public RefBase
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{
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public:
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static bool isValid(const sp<SurfaceControl>& surface) {
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return (surface != 0) && surface->isValid();
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}
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bool isValid() {
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return mHandle!=0 && mClient!=0;
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}
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static bool isSameSurface(
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const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
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// release surface data from java
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void clear();
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status_t setLayerStack(uint32_t layerStack);
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status_t setLayer(uint32_t layer);
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status_t setPosition(float x, float y);
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status_t setSize(uint32_t w, uint32_t h);
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status_t hide();
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status_t show();
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status_t setFlags(uint32_t flags, uint32_t mask);
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status_t setTransparentRegionHint(const Region& transparent);
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status_t setAlpha(float alpha=1.0f);
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status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
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status_t setCrop(const Rect& crop);
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static status_t writeSurfaceToParcel(
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const sp<SurfaceControl>& control, Parcel* parcel);
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sp<Surface> getSurface() const;
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status_t clearLayerFrameStats() const;
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status_t getLayerFrameStats(FrameStats* outStats) const;
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status_t setBlur(float blur = 0);
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status_t setBlurMaskSurface(const sp<SurfaceControl>& maskSurface);
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status_t setBlurMaskSampling(uint32_t blurMaskSampling);
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status_t setBlurMaskAlphaThreshold(float alpha);
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private:
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// can't be copied
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SurfaceControl& operator = (SurfaceControl& rhs);
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SurfaceControl(const SurfaceControl& rhs);
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friend class SurfaceComposerClient;
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friend class Surface;
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SurfaceControl(
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const sp<SurfaceComposerClient>& client,
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const sp<IBinder>& handle,
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const sp<IGraphicBufferProducer>& gbp);
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~SurfaceControl();
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status_t validate() const;
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void destroy();
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sp<SurfaceComposerClient> mClient;
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sp<IBinder> mHandle;
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sp<IGraphicBufferProducer> mGraphicBufferProducer;
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mutable Mutex mLock;
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mutable sp<Surface> mSurfaceData;
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};
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}; // namespace android
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#endif // ANDROID_GUI_SURFACE_CONTROL_H
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