replicant-frameworks_native/libs/ui
Dan Stoza eea6d682b8 libui/libgui: Fix errors in parceling
BufferItem and GraphicBuffer were not parceling correctly, which had
not been noticed because the libgui tests (specifically, one that
tests placing a BufferQueue in a separate process from the IGBP/C)
had not been run recently. This change fixes the errors found in
those classes.

Change-Id: Ie224361a534a79115a3481d83ff97f21d154d4f5
2015-04-20 13:17:22 -07:00
..
tests
Android.mk
Fence.cpp
FramebufferNativeWindow.cpp
FrameStats.cpp
GraphicBuffer.cpp libui/libgui: Fix errors in parceling 2015-04-20 13:17:22 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00
Region.cpp libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00
UiConfig.cpp