replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian ecfe091af3 add an option to EGL to dump stack traces on errors
enable by setting debug.egl.callstack to 1

Change-Id: I7fad9ce71b4c4c5ece97d4f9d139348eab742a3c
2011-09-06 18:06:04 -07:00
..
egl_display.cpp eglTerminate() now actually frees up all active egl objects 2011-05-16 19:03:33 -07:00
egl_display.h fix x86 build 2011-05-23 17:48:36 -07:00
egl_entries.in
egl_object.cpp eglTerminate() now actually frees up all active egl objects 2011-05-16 19:03:33 -07:00
egl_object.h EGL: move disconnect to surface dtor 2011-08-24 15:00:23 -07:00
egl_tls.cpp add an option to EGL to dump stack traces on errors 2011-09-06 18:06:04 -07:00
egl_tls.h fix x86 build 2011-05-23 17:48:36 -07:00
egl.cpp add an option to EGL to dump stack traces on errors 2011-09-06 18:06:04 -07:00
eglApi.cpp fix logging of eglMakeCurrent() errors 2011-08-25 18:38:24 -07:00
egldefs.h fix x86 build 2011-05-23 17:48:36 -07:00
getProcAddress.cpp fix x86 build 2011-05-23 17:48:36 -07:00
Loader.cpp opengl: EGL: special case for GLES emulation 2011-09-02 15:41:13 +02:00
Loader.h
trace.cpp fix x86 build 2011-05-23 17:48:36 -07:00