replicant-frameworks_native/services/surfaceflinger/RenderEngine
Mathias Agopian 9b5534b0e5 Merge changes I8283a989,I64add89a into klp-dev
* changes:
  switch to use mat4
  vector and matrix classes for graphics use
2013-08-31 01:30:10 +00:00
..
Description.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Description.h switch to use mat4 2013-08-26 20:42:07 -07:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Merge changes I8283a989,I64add89a into klp-dev 2013-08-31 01:30:10 +00:00
GLES11RenderEngine.h minor clean-up of the GLESRenderer 2013-08-28 18:13:56 -07:00
GLES20RenderEngine.cpp Merge changes I8283a989,I64add89a into klp-dev 2013-08-31 01:30:10 +00:00
GLES20RenderEngine.h minor clean-up of the GLESRenderer 2013-08-28 18:13:56 -07:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Mesh.h don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Program.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Program.h
ProgramCache.cpp Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
ProgramCache.h
RenderEngine.cpp minor clean-up of the GLESRenderer 2013-08-28 18:13:56 -07:00
RenderEngine.h minor clean-up of the GLESRenderer 2013-08-28 18:13:56 -07:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00