replicant-frameworks_native/libs/ui
Mathias Agopian 74faca212e Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
2009-09-17 16:18:16 -07:00
..
tests
Android.mk Fix sim-eng build. 2009-09-09 08:02:54 -07:00
BufferMapper.cpp
Camera.cpp Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
CameraParameters.cpp
EGLUtils.cpp
EventHub.cpp
EventRecurrence.cpp
FramebufferNativeWindow.cpp Android side of the fix for [2121211] Sholes has stutter during animations 2009-09-17 16:18:16 -07:00
ICamera.cpp Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
ICameraClient.cpp
ICameraService.cpp
IOverlay.cpp
ISurface.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
ISurfaceComposer.cpp
ISurfaceFlingerClient.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
LayerState.cpp
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp
SharedBufferStack.cpp add basic time stats for surfaces lock time 2009-09-17 01:35:28 -07:00
Surface.cpp fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer 2009-09-15 19:21:31 -07:00
SurfaceBuffer.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
SurfaceComposerClient.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
SurfaceFlingerSynchro.cpp