replicant-frameworks_native/include/utils
Mathias Agopian ee65ac8a71 Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only
37c2a37 fix [3408713] Dialog window invisible sometimes
d35c666 fix [3385504] Surface flinger hang when adding dim surface
1723b04 fix [3389263] OMX.Nvidia.h264.decode fails to shutdown
1b0114f fix a surface leak in SurfaceFlinger

Bug: 3513017

Change-Id: Ia13ed8c9cdcb1f484e177cdcaff687e7c88a10c3
2011-03-07 16:56:16 -08:00
..
ashmem.h
Asset.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.h
AssetManager.h More native work. 2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h Only report "unknown metadata" once per restore helper 2009-06-24 13:57:29 -07:00
BitSet.h Add suuport for splitting touch events across windows. 2010-09-26 22:20:12 -07:00
BufferedTextOutput.h
ByteOrder.h Implement the C++ class to write the backed up file data. 2009-05-15 10:37:10 -04:00
CallStack.h
Debug.h Support for marshalling pointers / intptr_t in Parcel. 2009-08-17 15:31:25 -07:00
Endian.h
Errors.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
FileMap.h
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
KeyedVector.h fix KeyedVector::replaceValueAt, which wouldn't even compile if used. 2009-04-10 20:27:25 -07:00
List.h Fix sim build. 2009-07-07 10:01:12 -07:00
Log.h
Looper.h Revert to using epoll_wait(). 2010-10-07 16:17:57 -07:00
misc.h get rid of utils.h 2009-05-31 19:13:00 -07:00
ObbFile.h OBB: use PBKDF2 for key generation. 2010-10-13 18:25:33 -07:00
Pool.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
RefBase.h Fix [3513017] in lockscreen but showing empty launcher (live wallpaper) only 2011-03-07 16:56:16 -08:00
ResourceTypes.h More native work. 2010-08-11 00:29:59 -07:00
SharedBuffer.h
Singleton.h Fix a typo in Singleton<> 2010-05-28 15:13:30 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
String8.h Add support for the PointerLocation overlay. 2010-08-11 14:46:32 -07:00
String16.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.h rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
threads.h added RWLock C++ wrapper 2010-05-19 15:12:59 -07:00
Timers.h get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
TypeHelpers.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
Vector.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
VectorImpl.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.h ZipUtilsRO rewrite based on Dalvik Zip rewrite 2010-05-12 05:07:48 -07:00
ZipFileRO.h Use pread() in ZipFileRO for Linux 2010-10-04 15:17:19 -07:00
ZipUtils.h