..
DisplayHardware
fix [1969200] Uninitialized double passed to Math.sqrt()
2009-07-09 22:11:57 -07:00
purgatory
don't need to link against libsgl
2009-07-02 19:04:39 -07:00
tests
merge master to master_gl
2009-05-22 02:16:08 -07:00
Android.mk
first attempt to fix the sim
2009-07-13 22:58:25 -07:00
Barrier.h
BlurFilter.cpp
BlurFilter.h
BufferAllocator.cpp
update surfaceflinger, libui and libagl to the new gralloc api
2009-05-04 14:17:04 -07:00
BufferAllocator.h
update surfaceflinger, libui and libagl to the new gralloc api
2009-05-04 14:17:04 -07:00
clz.cpp
clz.h
Layer.cpp
free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data
2009-07-02 18:45:29 -07:00
Layer.h
get rid of references to MemoryDealer in SurfaceFlinger
2009-07-02 18:50:51 -07:00
LayerBase.cpp
fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set
2009-06-23 20:06:46 -07:00
LayerBase.h
fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set
2009-06-23 20:06:46 -07:00
LayerBitmap.cpp
get rid of references to MemoryDealer in SurfaceFlinger
2009-07-02 18:50:51 -07:00
LayerBitmap.h
get rid of references to MemoryDealer in SurfaceFlinger
2009-07-02 18:50:51 -07:00
LayerBlur.cpp
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
LayerBlur.h
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
LayerBuffer.cpp
Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this
2009-07-22 17:17:46 -07:00
LayerBuffer.h
Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this
2009-07-22 17:17:46 -07:00
LayerDim.cpp
don't use a 1/4th of the screen size texture for the dim layer
2009-06-29 17:32:20 -07:00
LayerDim.h
fix a memory corruption where a SF Client could be used after it's been destroyed
2009-06-19 17:00:27 -07:00
MessageQueue.cpp
implement Mutex and Condition with pthread instead of calling futex directly.
2009-07-13 15:14:23 -07:00
MessageQueue.h
make use of the perfectly fine List.h instead of our own reimplementation of a linked list.
2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624
2009-07-09 20:05:11 -07:00
SurfaceFlinger.h
trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain
2009-07-06 19:04:55 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
2009-05-17 23:34:16 -07:00
Transform.h