e950661f45
If app and SF events aren't using phase offsets, we don't need to maintain the DispSync model. We just turn hardware VSYNC on whenever something wants to draw. This avoids some edge cases where we were doing too much resync work. Also, updated the systrace output. The "VsyncOn" line was a combination of SF and app event threads, and would occasionally be very weird. Removed VsyncOn, renamed VSYNC to VSYNC-app, and added VSYNC-sf. Also, added more details to the --dispsync dumpsys output. Also, renamed global constants to not look like local variables. Bug 15516453 (cherry-pick from master I0da10b72f0d9a7b7eb5202d87cc18967f698adbd) Change-Id: I7d6fa96f1df48f0b3abcc4b39c5dcfee88199eb6 |
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batteryservice | ||
connectivitymanager | ||
inputflinger | ||
powermanager | ||
sensorservice | ||
surfaceflinger |