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Android.mk
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fix/clean these Android.mk following dbort and joeo's comments
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2009-06-03 18:26:58 -07:00 |
array.cpp
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s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
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2009-06-17 21:18:56 -07:00 |
array.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
BufferObjectManager.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
BufferObjectManager.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
context.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
copybit.cpp
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fix a bug where copybit would be rejected in landscape mode
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2009-06-23 19:50:41 -07:00 |
copybit.h
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s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
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2009-06-17 21:18:56 -07:00 |
dxt.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
dxt.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
egl.cpp
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fix a bug where copybit only renders in the first buffer when used with s/w GL
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2009-06-10 16:15:32 -07:00 |
fixed_asm.S
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
fp.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
fp.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
iterators.S
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
light.cpp
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fix [1610840] Positional light doesn't work correctly on emulator
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2009-06-03 15:09:52 -07:00 |
light.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
matrix.cpp
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fix [1610840] Positional light doesn't work correctly on emulator
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2009-06-03 15:09:52 -07:00 |
matrix.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
mipmap.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
primitives.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
primitives.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
state.cpp
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fix a bug where copybit only renders in the first buffer when used with s/w GL
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2009-06-10 16:15:32 -07:00 |
state.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
texture.cpp
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fix a bug where copybit only renders in the first buffer when used with s/w GL
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2009-06-10 16:15:32 -07:00 |
texture.h
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update surfaceflinger, libui and libagl to the new gralloc api
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2009-05-04 14:17:04 -07:00 |
TextureObjectManager.cpp
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fix a bug where copybit only renders in the first buffer when used with s/w GL
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2009-06-10 16:15:32 -07:00 |
TextureObjectManager.h
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fix a bug where copybit only renders in the first buffer when used with s/w GL
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2009-06-10 16:15:32 -07:00 |
Tokenizer.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
Tokenizer.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
TokenManager.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
TokenManager.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
vertex.cpp
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |
vertex.h
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auto import from //depot/cupcake/@135843
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2009-03-03 19:31:44 -08:00 |