replicant-frameworks_native/services/surfaceflinger
Mathias Agopian b4081bb52a Fix a race that could cause GL commands to be executed from the wrong thread.
Bug: 4483050
Change-Id: I37f0f3156059c208c6168ee6131d0e267d823188
2011-05-23 16:14:10 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
Layer.h Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
LayerBase.cpp Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
LayerBase.h Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp
LayerBuffer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
SurfaceFlinger.h Fix a race that could cause GL commands to be executed from the wrong thread. 2011-05-23 16:14:10 -07:00
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h