92dc3fc52c
- Fix format (print/scanf) - Suppress unused argument warning messages (bonus) Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <binder/IPCThreadState.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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#include <utils/Log.h>
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#include <gui/IDisplayEventConnection.h>
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#include <gui/BitTube.h>
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#include "MessageQueue.h"
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#include "EventThread.h"
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#include "SurfaceFlinger.h"
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namespace android {
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// ---------------------------------------------------------------------------
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MessageBase::MessageBase()
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: MessageHandler() {
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}
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MessageBase::~MessageBase() {
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}
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void MessageBase::handleMessage(const Message&) {
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this->handler();
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barrier.open();
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};
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// ---------------------------------------------------------------------------
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void MessageQueue::Handler::dispatchRefresh() {
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if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
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mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
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}
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}
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void MessageQueue::Handler::dispatchInvalidate() {
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if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
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mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
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}
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}
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void MessageQueue::Handler::dispatchTransaction() {
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if ((android_atomic_or(eventMaskTransaction, &mEventMask) & eventMaskTransaction) == 0) {
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mQueue.mLooper->sendMessage(this, Message(MessageQueue::TRANSACTION));
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}
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}
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void MessageQueue::Handler::handleMessage(const Message& message) {
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switch (message.what) {
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case INVALIDATE:
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android_atomic_and(~eventMaskInvalidate, &mEventMask);
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mQueue.mFlinger->onMessageReceived(message.what);
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break;
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case REFRESH:
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android_atomic_and(~eventMaskRefresh, &mEventMask);
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mQueue.mFlinger->onMessageReceived(message.what);
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break;
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case TRANSACTION:
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android_atomic_and(~eventMaskTransaction, &mEventMask);
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mQueue.mFlinger->onMessageReceived(message.what);
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break;
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}
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}
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// ---------------------------------------------------------------------------
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MessageQueue::MessageQueue()
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{
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}
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MessageQueue::~MessageQueue() {
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}
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void MessageQueue::init(const sp<SurfaceFlinger>& flinger)
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{
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mFlinger = flinger;
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mLooper = new Looper(true);
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mHandler = new Handler(*this);
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}
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void MessageQueue::setEventThread(const sp<EventThread>& eventThread)
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{
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mEventThread = eventThread;
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mEvents = eventThread->createEventConnection();
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mEventTube = mEvents->getDataChannel();
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mLooper->addFd(mEventTube->getFd(), 0, Looper::EVENT_INPUT,
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MessageQueue::cb_eventReceiver, this);
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}
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void MessageQueue::waitMessage() {
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do {
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IPCThreadState::self()->flushCommands();
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int32_t ret = mLooper->pollOnce(-1);
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switch (ret) {
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case Looper::POLL_WAKE:
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case Looper::POLL_CALLBACK:
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continue;
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case Looper::POLL_ERROR:
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ALOGE("Looper::POLL_ERROR");
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case Looper::POLL_TIMEOUT:
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// timeout (should not happen)
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continue;
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default:
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// should not happen
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ALOGE("Looper::pollOnce() returned unknown status %d", ret);
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continue;
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}
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} while (true);
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}
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status_t MessageQueue::postMessage(
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const sp<MessageBase>& messageHandler, nsecs_t relTime)
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{
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const Message dummyMessage;
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if (relTime > 0) {
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mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage);
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} else {
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mLooper->sendMessage(messageHandler, dummyMessage);
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}
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return NO_ERROR;
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}
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/* when INVALIDATE_ON_VSYNC is set SF only processes
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* buffer updates on VSYNC and performs a refresh immediately
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* after.
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*
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* when INVALIDATE_ON_VSYNC is set to false, SF will instead
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* perform the buffer updates immediately, but the refresh only
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* at the next VSYNC.
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* THIS MODE IS BUGGY ON GALAXY NEXUS AND WILL CAUSE HANGS
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*/
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#define INVALIDATE_ON_VSYNC 1
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void MessageQueue::invalidateTransactionNow() {
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mHandler->dispatchTransaction();
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}
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void MessageQueue::invalidate() {
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#if INVALIDATE_ON_VSYNC
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mEvents->requestNextVsync();
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#else
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mHandler->dispatchInvalidate();
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#endif
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}
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void MessageQueue::refresh() {
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#if INVALIDATE_ON_VSYNC
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mHandler->dispatchRefresh();
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#else
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mEvents->requestNextVsync();
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#endif
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}
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int MessageQueue::cb_eventReceiver(int fd, int events, void* data) {
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MessageQueue* queue = reinterpret_cast<MessageQueue *>(data);
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return queue->eventReceiver(fd, events);
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}
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int MessageQueue::eventReceiver(int /*fd*/, int /*events*/) {
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ssize_t n;
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DisplayEventReceiver::Event buffer[8];
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while ((n = DisplayEventReceiver::getEvents(mEventTube, buffer, 8)) > 0) {
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for (int i=0 ; i<n ; i++) {
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if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
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#if INVALIDATE_ON_VSYNC
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mHandler->dispatchInvalidate();
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#else
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mHandler->dispatchRefresh();
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#endif
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break;
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}
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}
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}
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return 1;
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}
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// ---------------------------------------------------------------------------
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}; // namespace android
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