replicant-frameworks_native/opengl/libs/EGL
Jamie Gennis 1c8e95cf86 Add tracing to various graphics components.
This change adds ATRACE call tracing to BufferQueue,
SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL.

Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
2012-02-27 17:50:35 -08:00
..
egl_cache.cpp
egl_cache.h
egl_display.cpp EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
egl_display.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
egl_entries.in
egl_object.cpp
egl_object.h Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
egl_tls.cpp
egl_tls.h
egl.cpp Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
eglApi.cpp Add tracing to various graphics components. 2012-02-27 17:50:35 -08:00
egldefs.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
getProcAddress.cpp
Loader.cpp EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
Loader.h
trace.cpp