d723bd7669
Enables -Weverything and -Werror, with just a few exceptions for warnings we can't (or shouldn't need to) work around. Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
198 lines
6.2 KiB
C++
198 lines
6.2 KiB
C++
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
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#define ANDROID_GUI_ISURFACE_COMPOSER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/RefBase.h>
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#include <utils/Errors.h>
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#include <utils/Timers.h>
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#include <utils/Vector.h>
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#include <binder/IInterface.h>
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#include <ui/FrameStats.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceComposerClient.h>
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namespace android {
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// ----------------------------------------------------------------------------
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class ComposerState;
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class DisplayState;
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struct DisplayInfo;
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struct DisplayStatInfo;
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class IDisplayEventConnection;
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class IMemoryHeap;
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class Rect;
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/*
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* This class defines the Binder IPC interface for accessing various
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* SurfaceFlinger features.
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*/
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class ISurfaceComposer: public IInterface {
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public:
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DECLARE_META_INTERFACE(SurfaceComposer);
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// flags for setTransactionState()
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enum {
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eSynchronous = 0x01,
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eAnimation = 0x02,
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};
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enum {
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eDisplayIdMain = 0,
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eDisplayIdHdmi = 1
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};
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enum Rotation {
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eRotateNone = 0,
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eRotate90 = 1,
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eRotate180 = 2,
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eRotate270 = 3
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};
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/* create connection with surface flinger, requires
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* ACCESS_SURFACE_FLINGER permission
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*/
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virtual sp<ISurfaceComposerClient> createConnection() = 0;
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/* create a graphic buffer allocator
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*/
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virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
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/* return an IDisplayEventConnection */
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virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
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/* create a virtual display
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* requires ACCESS_SURFACE_FLINGER permission.
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*/
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virtual sp<IBinder> createDisplay(const String8& displayName,
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bool secure) = 0;
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/* destroy a virtual display
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* requires ACCESS_SURFACE_FLINGER permission.
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*/
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virtual void destroyDisplay(const sp<IBinder>& display) = 0;
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/* get the token for the existing default displays. possible values
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* for id are eDisplayIdMain and eDisplayIdHdmi.
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*/
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virtual sp<IBinder> getBuiltInDisplay(int32_t id) = 0;
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/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
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virtual void setTransactionState(const Vector<ComposerState>& state,
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const Vector<DisplayState>& displays, uint32_t flags) = 0;
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/* signal that we're done booting.
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* Requires ACCESS_SURFACE_FLINGER permission
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*/
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virtual void bootFinished() = 0;
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/* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
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*/
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virtual bool authenticateSurfaceTexture(
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const sp<IGraphicBufferProducer>& surface) const = 0;
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/* set display power mode. depending on the mode, it can either trigger
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* screen on, off or low power mode and wait for it to complete.
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* requires ACCESS_SURFACE_FLINGER permission.
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*/
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virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0;
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/* returns information for each configuration of the given display
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* intended to be used to get information about built-in displays */
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virtual status_t getDisplayConfigs(const sp<IBinder>& display,
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Vector<DisplayInfo>* configs) = 0;
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/* returns display statistics for a given display
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* intended to be used by the media framework to properly schedule
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* video frames */
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virtual status_t getDisplayStats(const sp<IBinder>& display,
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DisplayStatInfo* stats) = 0;
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/* indicates which of the configurations returned by getDisplayInfo is
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* currently active */
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virtual int getActiveConfig(const sp<IBinder>& display) = 0;
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/* specifies which configuration (of those returned by getDisplayInfo)
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* should be used */
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virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0;
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/* Capture the specified screen. requires READ_FRAME_BUFFER permission
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* This function will fail if there is a secure window on screen.
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*/
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virtual status_t captureScreen(const sp<IBinder>& display,
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const sp<IGraphicBufferProducer>& producer,
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Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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uint32_t minLayerZ, uint32_t maxLayerZ,
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bool useIdentityTransform,
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Rotation rotation = eRotateNone) = 0;
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/* Clears the frame statistics for animations.
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*
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* Requires the ACCESS_SURFACE_FLINGER permission.
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*/
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virtual status_t clearAnimationFrameStats() = 0;
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/* Gets the frame statistics for animations.
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*
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* Requires the ACCESS_SURFACE_FLINGER permission.
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*/
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virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0;
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};
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// ----------------------------------------------------------------------------
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class BnSurfaceComposer: public BnInterface<ISurfaceComposer> {
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public:
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enum {
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// Note: BOOT_FINISHED must remain this value, it is called from
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// Java by ActivityManagerService.
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BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
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CREATE_CONNECTION,
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CREATE_GRAPHIC_BUFFER_ALLOC,
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CREATE_DISPLAY_EVENT_CONNECTION,
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CREATE_DISPLAY,
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DESTROY_DISPLAY,
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GET_BUILT_IN_DISPLAY,
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SET_TRANSACTION_STATE,
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AUTHENTICATE_SURFACE,
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GET_DISPLAY_CONFIGS,
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GET_ACTIVE_CONFIG,
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SET_ACTIVE_CONFIG,
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CONNECT_DISPLAY,
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CAPTURE_SCREEN,
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CLEAR_ANIMATION_FRAME_STATS,
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GET_ANIMATION_FRAME_STATS,
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SET_POWER_MODE,
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GET_DISPLAY_STATS,
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};
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virtual status_t onTransact(uint32_t code, const Parcel& data,
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Parcel* reply, uint32_t flags = 0);
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_GUI_ISURFACE_COMPOSER_H
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