3ede7c133a
Check for initialized display, and set EGL error to EGL_NOT_INITIALIZED whenever it isn't, for all EGL functions taking an EGLDisplay as argument and requiring it to have been initialized. Bug: 3366011 Change-Id: Ib1d8a3a207257995518f4430fe97f8c406c7fc13
2253 lines
70 KiB
C++
2253 lines
70 KiB
C++
/*
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <dlfcn.h>
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#include <sys/ioctl.h>
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#ifdef HAVE_ANDROID_OS
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#include <linux/android_pmem.h>
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#endif
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <cutils/log.h>
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#include <cutils/atomic.h>
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#include <cutils/properties.h>
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#include <cutils/memory.h>
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#include <utils/SortedVector.h>
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#include <utils/KeyedVector.h>
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#include <utils/String8.h>
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#include <ui/egl/android_natives.h>
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#include "hooks.h"
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#include "egl_impl.h"
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#include "Loader.h"
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#include "glesv2dbg.h"
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#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
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// ----------------------------------------------------------------------------
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namespace android {
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// ----------------------------------------------------------------------------
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 4
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static char const * const gVendorString = "Android";
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static char const * const gVersionString = "1.4 Android META-EGL";
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static char const * const gClientApiString = "OpenGL ES";
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static char const * const gExtensionString =
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"EGL_KHR_image "
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"EGL_KHR_image_base "
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"EGL_KHR_image_pixmap "
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"EGL_KHR_gl_texture_2D_image "
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"EGL_KHR_gl_texture_cubemap_image "
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"EGL_KHR_gl_renderbuffer_image "
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"EGL_KHR_fence_sync "
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"EGL_ANDROID_image_native_buffer "
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"EGL_ANDROID_swap_rectangle "
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;
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// ----------------------------------------------------------------------------
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class egl_object_t {
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static SortedVector<egl_object_t*> sObjects;
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static Mutex sLock;
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volatile int32_t terminated;
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mutable volatile int32_t count;
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public:
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egl_object_t() : terminated(0), count(1) {
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Mutex::Autolock _l(sLock);
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sObjects.add(this);
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}
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inline bool isAlive() const { return !terminated; }
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private:
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bool get() {
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Mutex::Autolock _l(sLock);
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if (egl_object_t::sObjects.indexOf(this) >= 0) {
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android_atomic_inc(&count);
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return true;
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}
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return false;
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}
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bool put() {
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Mutex::Autolock _l(sLock);
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if (android_atomic_dec(&count) == 1) {
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sObjects.remove(this);
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return true;
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}
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return false;
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}
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public:
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template <typename N, typename T>
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struct LocalRef {
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N* ref;
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LocalRef(T o) : ref(0) {
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N* native = reinterpret_cast<N*>(o);
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if (o && native->get()) {
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ref = native;
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}
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}
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~LocalRef() {
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if (ref && ref->put()) {
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delete ref;
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}
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}
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inline N* get() {
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return ref;
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}
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void acquire() const {
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if (ref) {
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android_atomic_inc(&ref->count);
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}
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}
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void release() const {
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if (ref) {
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int32_t c = android_atomic_dec(&ref->count);
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// ref->count cannot be 1 prior atomic_dec because we have
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// a reference, and if we have one, it means there was
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// already one before us.
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LOGE_IF(c==1, "refcount is now 0 in release()");
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}
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}
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void terminate() {
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if (ref) {
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ref->terminated = 1;
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release();
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}
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}
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};
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};
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SortedVector<egl_object_t*> egl_object_t::sObjects;
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Mutex egl_object_t::sLock;
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struct egl_config_t {
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egl_config_t() {}
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egl_config_t(int impl, EGLConfig config)
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: impl(impl), config(config), configId(0), implConfigId(0) { }
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int impl; // the implementation this config is for
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EGLConfig config; // the implementation's EGLConfig
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EGLint configId; // our CONFIG_ID
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EGLint implConfigId; // the implementation's CONFIG_ID
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inline bool operator < (const egl_config_t& rhs) const {
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if (impl < rhs.impl) return true;
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if (impl > rhs.impl) return false;
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return config < rhs.config;
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}
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};
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struct egl_display_t {
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enum { NOT_INITIALIZED, INITIALIZED, TERMINATED };
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struct strings_t {
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char const * vendor;
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char const * version;
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char const * clientApi;
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char const * extensions;
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};
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struct DisplayImpl {
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DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
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state(NOT_INITIALIZED), numConfigs(0) { }
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EGLDisplay dpy;
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EGLConfig* config;
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EGLint state;
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EGLint numConfigs;
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strings_t queryString;
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};
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uint32_t magic;
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DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
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EGLint numTotalConfigs;
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egl_config_t* configs;
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uint32_t refs;
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Mutex lock;
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egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { }
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~egl_display_t() { magic = 0; }
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inline bool isReady() const { return (refs > 0); }
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inline bool isValid() const { return magic == '_dpy'; }
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inline bool isAlive() const { return isValid(); }
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};
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struct egl_surface_t : public egl_object_t
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{
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typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
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egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
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EGLSurface surface, int impl, egl_connection_t const* cnx)
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: dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) {
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}
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~egl_surface_t() {
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}
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EGLDisplay dpy;
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EGLSurface surface;
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EGLConfig config;
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sp<ANativeWindow> win;
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int impl;
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egl_connection_t const* cnx;
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};
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struct egl_context_t : public egl_object_t
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{
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typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
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egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
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int impl, egl_connection_t const* cnx, int version)
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: dpy(dpy), context(context), config(config), read(0), draw(0), impl(impl),
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cnx(cnx), version(version), dbg(NULL)
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{
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}
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~egl_context_t()
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{
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if (dbg)
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DestroyDbgContext(dbg);
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dbg = NULL;
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLConfig config;
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EGLSurface read;
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EGLSurface draw;
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int impl;
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egl_connection_t const* cnx;
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int version;
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DbgContext * dbg;
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};
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struct egl_image_t : public egl_object_t
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{
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typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
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egl_image_t(EGLDisplay dpy, EGLContext context)
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: dpy(dpy), context(context)
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{
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memset(images, 0, sizeof(images));
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
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};
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struct egl_sync_t : public egl_object_t
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{
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typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
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egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync)
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: dpy(dpy), context(context), sync(sync)
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{
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}
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EGLDisplay dpy;
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EGLContext context;
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EGLSyncKHR sync;
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};
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typedef egl_surface_t::Ref SurfaceRef;
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typedef egl_context_t::Ref ContextRef;
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typedef egl_image_t::Ref ImageRef;
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typedef egl_sync_t::Ref SyncRef;
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struct tls_t
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{
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tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { }
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EGLint error;
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EGLContext ctx;
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EGLBoolean logCallWithNoContext;
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};
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// ----------------------------------------------------------------------------
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static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
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static egl_display_t gDisplay[NUM_DISPLAYS];
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static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
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static pthread_key_t gEGLThreadLocalStorageKey = -1;
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// ----------------------------------------------------------------------------
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EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
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EGLAPI gl_hooks_t gHooksNoContext;
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EGLAPI pthread_key_t gGLWrapperKey = -1;
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#if EGL_TRACE
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EGLAPI pthread_key_t gGLTraceKey = -1;
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// ----------------------------------------------------------------------------
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static int gEGLTraceLevel, gEGLDebugLevel;
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static int gEGLApplicationTraceLevel;
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extern EGLAPI gl_hooks_t gHooksTrace, gHooksDebug;
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static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
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pthread_setspecific(gGLTraceKey, value);
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}
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gl_hooks_t const* getGLTraceThreadSpecific() {
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return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
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}
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static void initEglTraceLevel() {
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char value[PROPERTY_VALUE_MAX];
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property_get("debug.egl.trace", value, "0");
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int propertyLevel = atoi(value);
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int applicationLevel = gEGLApplicationTraceLevel;
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gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
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property_get("debug.egl.debug_proc", value, "");
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long pid = getpid();
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char procPath[128] = {};
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sprintf(procPath, "/proc/%ld/cmdline", pid);
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FILE * file = fopen(procPath, "r");
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if (file)
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{
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char cmdline[256] = {};
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if (fgets(cmdline, sizeof(cmdline) - 1, file))
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{
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if (!strcmp(value, cmdline))
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gEGLDebugLevel = 1;
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}
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fclose(file);
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}
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if (gEGLDebugLevel > 0)
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{
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property_get("debug.egl.debug_port", value, "5039");
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StartDebugServer(atoi(value));
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}
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}
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static void setGLHooksThreadSpecific(gl_hooks_t const *value) {
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if (gEGLTraceLevel > 0) {
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setGlTraceThreadSpecific(value);
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setGlThreadSpecific(&gHooksTrace);
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} else if (gEGLDebugLevel > 0 && value != &gHooksNoContext) {
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setGlTraceThreadSpecific(value);
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setGlThreadSpecific(&gHooksDebug);
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} else {
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setGlThreadSpecific(value);
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}
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}
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/*
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* Global entry point to allow applications to modify their own trace level.
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* The effective trace level is the max of this level and the value of debug.egl.trace.
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*/
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extern "C"
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void setGLTraceLevel(int level) {
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gEGLApplicationTraceLevel = level;
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}
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#else
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static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) {
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setGlThreadSpecific(value);
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}
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#endif
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// ----------------------------------------------------------------------------
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static __attribute__((noinline))
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const char *egl_strerror(EGLint err)
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{
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switch (err){
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case EGL_SUCCESS: return "EGL_SUCCESS";
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case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
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case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
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case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
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case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
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case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
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case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
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case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
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case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
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case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
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case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
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case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
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case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
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case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
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case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
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default: return "UNKNOWN";
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}
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}
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static __attribute__((noinline))
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void clearTLS() {
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if (gEGLThreadLocalStorageKey != -1) {
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tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
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if (tls) {
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delete tls;
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pthread_setspecific(gEGLThreadLocalStorageKey, 0);
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}
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}
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}
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static tls_t* getTLS()
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{
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tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
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if (tls == 0) {
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tls = new tls_t;
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pthread_setspecific(gEGLThreadLocalStorageKey, tls);
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}
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return tls;
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}
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static inline void clearError() {
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// This must clear the error from all the underlying EGL implementations as
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// well as the EGL wrapper layer.
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eglGetError();
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}
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template<typename T>
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static __attribute__((noinline))
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T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) {
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if (gEGLThreadLocalStorageKey == -1) {
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pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
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if (gEGLThreadLocalStorageKey == -1)
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pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
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pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
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}
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tls_t* tls = getTLS();
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if (tls->error != error) {
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LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
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tls->error = error;
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}
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return returnValue;
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}
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|
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static __attribute__((noinline))
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GLint getError() {
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if (gEGLThreadLocalStorageKey == -1)
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return EGL_SUCCESS;
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tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
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if (!tls) return EGL_SUCCESS;
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GLint error = tls->error;
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tls->error = EGL_SUCCESS;
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return error;
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}
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static __attribute__((noinline))
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void setContext(EGLContext ctx) {
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|
if (gEGLThreadLocalStorageKey == -1) {
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pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
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if (gEGLThreadLocalStorageKey == -1)
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|
pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
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pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
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}
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tls_t* tls = getTLS();
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tls->ctx = ctx;
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|
}
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|
static __attribute__((noinline))
|
|
EGLContext getContext() {
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|
if (gEGLThreadLocalStorageKey == -1)
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|
return EGL_NO_CONTEXT;
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|
tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
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|
if (!tls) return EGL_NO_CONTEXT;
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return tls->ctx;
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|
}
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|
|
/*****************************************************************************/
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template<typename T>
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|
static __attribute__((noinline))
|
|
int binarySearch(
|
|
T const sortedArray[], int first, int last, T key)
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|
{
|
|
while (first <= last) {
|
|
int mid = (first + last) / 2;
|
|
if (sortedArray[mid] < key) {
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first = mid + 1;
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|
} else if (key < sortedArray[mid]) {
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last = mid - 1;
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|
} else {
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return mid;
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}
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}
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|
return -1;
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}
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|
static int cmp_configs(const void* a, const void *b)
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|
{
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|
const egl_config_t& c0 = *(egl_config_t const *)a;
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|
const egl_config_t& c1 = *(egl_config_t const *)b;
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return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
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}
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|
struct extention_map_t {
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|
const char* name;
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|
__eglMustCastToProperFunctionPointerType address;
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|
};
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|
|
|
static const extention_map_t gExtentionMap[] = {
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|
{ "eglLockSurfaceKHR",
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|
(__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
|
|
{ "eglUnlockSurfaceKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
|
|
{ "eglCreateImageKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
|
|
{ "eglDestroyImageKHR",
|
|
(__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
|
|
{ "eglSetSwapRectangleANDROID",
|
|
(__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
|
|
};
|
|
|
|
extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
|
|
|
|
// accesses protected by gInitDriverMutex
|
|
static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap;
|
|
static int gGLExtentionSlot = 0;
|
|
|
|
static void(*findProcAddress(const char* name,
|
|
const extention_map_t* map, size_t n))()
|
|
{
|
|
for (uint32_t i=0 ; i<n ; i++) {
|
|
if (!strcmp(name, map[i].name)) {
|
|
return map[i].address;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
static int gl_no_context() {
|
|
tls_t* tls = getTLS();
|
|
if (tls->logCallWithNoContext == EGL_TRUE) {
|
|
tls->logCallWithNoContext = EGL_FALSE;
|
|
LOGE("call to OpenGL ES API with no current context "
|
|
"(logged once per thread)");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void early_egl_init(void)
|
|
{
|
|
#if !USE_FAST_TLS_KEY
|
|
pthread_key_create(&gGLWrapperKey, NULL);
|
|
#endif
|
|
#if EGL_TRACE
|
|
pthread_key_create(&gGLTraceKey, NULL);
|
|
initEglTraceLevel();
|
|
#endif
|
|
uint32_t addr = (uint32_t)((void*)gl_no_context);
|
|
android_memset32(
|
|
(uint32_t*)(void*)&gHooksNoContext,
|
|
addr,
|
|
sizeof(gHooksNoContext));
|
|
|
|
setGLHooksThreadSpecific(&gHooksNoContext);
|
|
}
|
|
|
|
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
|
|
static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
|
|
|
|
|
|
static inline
|
|
egl_display_t* get_display(EGLDisplay dpy)
|
|
{
|
|
uintptr_t index = uintptr_t(dpy)-1U;
|
|
return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index];
|
|
}
|
|
|
|
template<typename NATIVE, typename EGL>
|
|
static inline NATIVE* egl_to_native_cast(EGL arg) {
|
|
return reinterpret_cast<NATIVE*>(arg);
|
|
}
|
|
|
|
static inline
|
|
egl_surface_t* get_surface(EGLSurface surface) {
|
|
return egl_to_native_cast<egl_surface_t>(surface);
|
|
}
|
|
|
|
static inline
|
|
egl_context_t* get_context(EGLContext context) {
|
|
return egl_to_native_cast<egl_context_t>(context);
|
|
}
|
|
|
|
DbgContext * getDbgContextThreadSpecific()
|
|
{
|
|
return get_context(getContext())->dbg;
|
|
}
|
|
|
|
static inline
|
|
egl_image_t* get_image(EGLImageKHR image) {
|
|
return egl_to_native_cast<egl_image_t>(image);
|
|
}
|
|
|
|
static inline
|
|
egl_sync_t* get_sync(EGLSyncKHR sync) {
|
|
return egl_to_native_cast<egl_sync_t>(sync);
|
|
}
|
|
|
|
static inline
|
|
egl_display_t* validate_display(EGLDisplay dpy)
|
|
{
|
|
egl_display_t * const dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, (egl_display_t*)NULL);
|
|
if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, (egl_display_t*)NULL);
|
|
|
|
return dp;
|
|
}
|
|
|
|
static egl_connection_t* validate_display_config(
|
|
EGLDisplay dpy, EGLConfig config,
|
|
egl_display_t const*& dp)
|
|
{
|
|
dp = validate_display(dpy);
|
|
if (!dp) return (egl_connection_t*) NULL;
|
|
|
|
if (intptr_t(config) >= dp->numTotalConfigs) {
|
|
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
|
|
}
|
|
egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(config)].impl];
|
|
if (cnx->dso == 0) {
|
|
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
|
|
}
|
|
return cnx;
|
|
}
|
|
|
|
static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
|
|
{
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
if (!dp->isAlive())
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
if (!get_context(ctx)->isAlive())
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
if (!dp->isAlive())
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
if (!get_surface(surface)->isAlive())
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
|
|
{
|
|
ImageRef _i(image);
|
|
if (!_i.get()) return EGL_NO_IMAGE_KHR;
|
|
|
|
EGLContext context = getContext();
|
|
if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
|
|
return EGL_NO_IMAGE_KHR;
|
|
|
|
egl_context_t const * const c = get_context(context);
|
|
if (!c->isAlive())
|
|
return EGL_NO_IMAGE_KHR;
|
|
|
|
egl_image_t const * const i = get_image(image);
|
|
return i->images[c->impl];
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// this mutex protects:
|
|
// d->disp[]
|
|
// egl_init_drivers_locked()
|
|
//
|
|
static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
EGLBoolean egl_init_drivers_locked()
|
|
{
|
|
if (sEarlyInitState) {
|
|
// initialized by static ctor. should be set here.
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// get our driver loader
|
|
Loader& loader(Loader::getInstance());
|
|
|
|
// dynamically load all our EGL implementations for all displays
|
|
// and retrieve the corresponding EGLDisplay
|
|
// if that fails, don't use this driver.
|
|
// TODO: currently we only deal with EGL_DEFAULT_DISPLAY
|
|
egl_connection_t* cnx;
|
|
egl_display_t* d = &gDisplay[0];
|
|
|
|
cnx = &gEGLImpl[IMPL_SOFTWARE];
|
|
if (cnx->dso == 0) {
|
|
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE];
|
|
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE];
|
|
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx);
|
|
if (cnx->dso) {
|
|
EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!");
|
|
d->disp[IMPL_SOFTWARE].dpy = dpy;
|
|
if (dpy == EGL_NO_DISPLAY) {
|
|
loader.close(cnx->dso);
|
|
cnx->dso = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
cnx = &gEGLImpl[IMPL_HARDWARE];
|
|
if (cnx->dso == 0) {
|
|
char value[PROPERTY_VALUE_MAX];
|
|
property_get("debug.egl.hw", value, "1");
|
|
if (atoi(value) != 0) {
|
|
cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE];
|
|
cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE];
|
|
cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx);
|
|
if (cnx->dso) {
|
|
EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!");
|
|
d->disp[IMPL_HARDWARE].dpy = dpy;
|
|
if (dpy == EGL_NO_DISPLAY) {
|
|
loader.close(cnx->dso);
|
|
cnx->dso = NULL;
|
|
}
|
|
}
|
|
} else {
|
|
LOGD("3D hardware acceleration is disabled");
|
|
}
|
|
}
|
|
|
|
if (!gEGLImpl[IMPL_SOFTWARE].dso && !gEGLImpl[IMPL_HARDWARE].dso) {
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLBoolean egl_init_drivers()
|
|
{
|
|
EGLBoolean res;
|
|
pthread_mutex_lock(&gInitDriverMutex);
|
|
res = egl_init_drivers_locked();
|
|
pthread_mutex_unlock(&gInitDriverMutex);
|
|
return res;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
}; // namespace android
|
|
// ----------------------------------------------------------------------------
|
|
|
|
using namespace android;
|
|
|
|
EGLDisplay eglGetDisplay(NativeDisplayType display)
|
|
{
|
|
clearError();
|
|
|
|
uint32_t index = uint32_t(display);
|
|
if (index >= NUM_DISPLAYS) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
|
|
}
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
|
|
}
|
|
|
|
EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU);
|
|
return dpy;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Initialization
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t * const dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
Mutex::Autolock _l(dp->lock);
|
|
|
|
if (dp->refs > 0) {
|
|
if (major != NULL) *major = VERSION_MAJOR;
|
|
if (minor != NULL) *minor = VERSION_MINOR;
|
|
dp->refs++;
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
#if EGL_TRACE
|
|
|
|
// Called both at early_init time and at this time. (Early_init is pre-zygote, so
|
|
// the information from that call may be stale.)
|
|
initEglTraceLevel();
|
|
|
|
#endif
|
|
|
|
setGLHooksThreadSpecific(&gHooksNoContext);
|
|
|
|
// initialize each EGL and
|
|
// build our own extension string first, based on the extension we know
|
|
// and the extension supported by our client implementation
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
cnx->major = -1;
|
|
cnx->minor = -1;
|
|
if (!cnx->dso)
|
|
continue;
|
|
|
|
#if defined(ADRENO130)
|
|
#warning "Adreno-130 eglInitialize() workaround"
|
|
/*
|
|
* The ADRENO 130 driver returns a different EGLDisplay each time
|
|
* eglGetDisplay() is called, but also makes the EGLDisplay invalid
|
|
* after eglTerminate() has been called, so that eglInitialize()
|
|
* cannot be called again. Therefore, we need to make sure to call
|
|
* eglGetDisplay() before calling eglInitialize();
|
|
*/
|
|
if (i == IMPL_HARDWARE) {
|
|
dp->disp[i].dpy =
|
|
cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
}
|
|
#endif
|
|
|
|
|
|
EGLDisplay idpy = dp->disp[i].dpy;
|
|
if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
|
|
//LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
|
|
// i, idpy, cnx->major, cnx->minor, cnx);
|
|
|
|
// display is now initialized
|
|
dp->disp[i].state = egl_display_t::INITIALIZED;
|
|
|
|
// get the query-strings for this display for each implementation
|
|
dp->disp[i].queryString.vendor =
|
|
cnx->egl.eglQueryString(idpy, EGL_VENDOR);
|
|
dp->disp[i].queryString.version =
|
|
cnx->egl.eglQueryString(idpy, EGL_VERSION);
|
|
dp->disp[i].queryString.extensions =
|
|
cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS);
|
|
dp->disp[i].queryString.clientApi =
|
|
cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
|
|
|
|
} else {
|
|
LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
|
|
egl_strerror(cnx->egl.eglGetError()));
|
|
}
|
|
}
|
|
|
|
EGLBoolean res = EGL_FALSE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
|
|
EGLint n;
|
|
if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
|
|
dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
|
|
if (dp->disp[i].config) {
|
|
if (cnx->egl.eglGetConfigs(
|
|
dp->disp[i].dpy, dp->disp[i].config, n,
|
|
&dp->disp[i].numConfigs))
|
|
{
|
|
dp->numTotalConfigs += n;
|
|
res = EGL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (res == EGL_TRUE) {
|
|
dp->configs = new egl_config_t[ dp->numTotalConfigs ];
|
|
for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
|
|
for (int j=0 ; j<dp->disp[i].numConfigs ; j++) {
|
|
dp->configs[k].impl = i;
|
|
dp->configs[k].config = dp->disp[i].config[j];
|
|
dp->configs[k].configId = k + 1; // CONFIG_ID start at 1
|
|
// store the implementation's CONFIG_ID
|
|
cnx->egl.eglGetConfigAttrib(
|
|
dp->disp[i].dpy,
|
|
dp->disp[i].config[j],
|
|
EGL_CONFIG_ID,
|
|
&dp->configs[k].implConfigId);
|
|
k++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// sort our configurations so we can do binary-searches
|
|
qsort( dp->configs,
|
|
dp->numTotalConfigs,
|
|
sizeof(egl_config_t), cmp_configs);
|
|
|
|
dp->refs++;
|
|
if (major != NULL) *major = VERSION_MAJOR;
|
|
if (minor != NULL) *minor = VERSION_MINOR;
|
|
return EGL_TRUE;
|
|
}
|
|
return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglTerminate(EGLDisplay dpy)
|
|
{
|
|
// NOTE: don't unload the drivers b/c some APIs can be called
|
|
// after eglTerminate() has been called. eglTerminate() only
|
|
// terminates an EGLDisplay, not a EGL itself.
|
|
|
|
clearError();
|
|
|
|
egl_display_t* const dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
Mutex::Autolock _l(dp->lock);
|
|
|
|
if (dp->refs == 0) {
|
|
return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
|
}
|
|
|
|
// this is specific to Android, display termination is ref-counted.
|
|
if (dp->refs > 1) {
|
|
dp->refs--;
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLBoolean res = EGL_FALSE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) {
|
|
if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
|
|
LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy,
|
|
egl_strerror(cnx->egl.eglGetError()));
|
|
}
|
|
// REVISIT: it's unclear what to do if eglTerminate() fails
|
|
free(dp->disp[i].config);
|
|
|
|
dp->disp[i].numConfigs = 0;
|
|
dp->disp[i].config = 0;
|
|
dp->disp[i].state = egl_display_t::TERMINATED;
|
|
|
|
res = EGL_TRUE;
|
|
}
|
|
}
|
|
|
|
// TODO: all egl_object_t should be marked for termination
|
|
|
|
dp->refs--;
|
|
dp->numTotalConfigs = 0;
|
|
delete [] dp->configs;
|
|
|
|
return res;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// configuration
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglGetConfigs( EGLDisplay dpy,
|
|
EGLConfig *configs,
|
|
EGLint config_size, EGLint *num_config)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
GLint numConfigs = dp->numTotalConfigs;
|
|
if (!configs) {
|
|
*num_config = numConfigs;
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
GLint n = 0;
|
|
for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
|
|
*configs++ = EGLConfig(i);
|
|
config_size--;
|
|
n++;
|
|
}
|
|
|
|
*num_config = n;
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
|
|
EGLConfig *configs, EGLint config_size,
|
|
EGLint *num_config)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
if (num_config==0) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
EGLint n;
|
|
EGLBoolean res = EGL_FALSE;
|
|
*num_config = 0;
|
|
|
|
|
|
// It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
|
|
// to do this, we have to go through the attrib_list array once
|
|
// to figure out both its size and if it contains an EGL_CONFIG_ID
|
|
// key. If so, the full array is copied and patched.
|
|
// NOTE: we assume that there can be only one occurrence
|
|
// of EGL_CONFIG_ID.
|
|
|
|
EGLint patch_index = -1;
|
|
GLint attr;
|
|
size_t size = 0;
|
|
if (attrib_list) {
|
|
while ((attr=attrib_list[size]) != EGL_NONE) {
|
|
if (attr == EGL_CONFIG_ID)
|
|
patch_index = size;
|
|
size += 2;
|
|
}
|
|
}
|
|
if (patch_index >= 0) {
|
|
size += 2; // we need copy the sentinel as well
|
|
EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
|
|
if (new_list == 0)
|
|
return setError(EGL_BAD_ALLOC, EGL_FALSE);
|
|
memcpy(new_list, attrib_list, size*sizeof(EGLint));
|
|
|
|
// patch the requested EGL_CONFIG_ID
|
|
bool found = false;
|
|
EGLConfig ourConfig(0);
|
|
EGLint& configId(new_list[patch_index+1]);
|
|
for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
|
|
if (dp->configs[i].configId == configId) {
|
|
ourConfig = EGLConfig(i);
|
|
configId = dp->configs[i].implConfigId;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
|
|
if (found && cnx->dso) {
|
|
// and switch to the new list
|
|
attrib_list = const_cast<const EGLint *>(new_list);
|
|
|
|
// At this point, the only configuration that can match is
|
|
// dp->configs[i][index], however, we don't know if it would be
|
|
// rejected because of the other attributes, so we do have to call
|
|
// cnx->egl.eglChooseConfig() -- but we don't have to loop
|
|
// through all the EGLimpl[].
|
|
// We also know we can only get a single config back, and we know
|
|
// which one.
|
|
|
|
res = cnx->egl.eglChooseConfig(
|
|
dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
|
|
attrib_list, configs, config_size, &n);
|
|
if (res && n>0) {
|
|
// n has to be 0 or 1, by construction, and we already know
|
|
// which config it will return (since there can be only one).
|
|
if (configs) {
|
|
configs[0] = ourConfig;
|
|
}
|
|
*num_config = 1;
|
|
}
|
|
}
|
|
|
|
free(const_cast<EGLint *>(attrib_list));
|
|
return res;
|
|
}
|
|
|
|
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglChooseConfig(
|
|
dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
|
|
if (configs) {
|
|
// now we need to convert these client EGLConfig to our
|
|
// internal EGLConfig format.
|
|
// This is done in O(n Log(n)) time.
|
|
for (int j=0 ; j<n ; j++) {
|
|
egl_config_t key(i, configs[j]);
|
|
intptr_t index = binarySearch<egl_config_t>(
|
|
dp->configs, 0, dp->numTotalConfigs, key);
|
|
if (index >= 0) {
|
|
configs[j] = EGLConfig(index);
|
|
} else {
|
|
return setError(EGL_BAD_CONFIG, EGL_FALSE);
|
|
}
|
|
}
|
|
configs += n;
|
|
config_size -= n;
|
|
}
|
|
*num_config += n;
|
|
res = EGL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (!cnx) return EGL_FALSE;
|
|
|
|
if (attribute == EGL_CONFIG_ID) {
|
|
*value = dp->configs[intptr_t(config)].configId;
|
|
return EGL_TRUE;
|
|
}
|
|
return cnx->egl.eglGetConfigAttrib(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
dp->configs[intptr_t(config)].config, attribute, value);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// surfaces
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
|
|
NativeWindowType window,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (cnx) {
|
|
EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
|
|
EGLConfig iConfig = dp->configs[intptr_t(config)].config;
|
|
EGLint format;
|
|
|
|
// for now fail if the window is not a Surface.
|
|
int type = -1;
|
|
ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(window);
|
|
if ((anw->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &type) != 0) ||
|
|
(type == NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT)) {
|
|
LOGE("native window is a SurfaceTextureClient (currently "
|
|
"unsupported)");
|
|
return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
|
|
}
|
|
|
|
// set the native window's buffers format to match this config
|
|
if (cnx->egl.eglGetConfigAttrib(iDpy,
|
|
iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
|
|
if (format != 0) {
|
|
native_window_set_buffers_geometry(window, 0, 0, format);
|
|
}
|
|
}
|
|
|
|
EGLSurface surface = cnx->egl.eglCreateWindowSurface(
|
|
iDpy, iConfig, window, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
|
|
dp->configs[intptr_t(config)].impl, cnx);
|
|
return s;
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
|
|
NativePixmapType pixmap,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (cnx) {
|
|
EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
dp->configs[intptr_t(config)].config, pixmap, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
|
|
dp->configs[intptr_t(config)].impl, cnx);
|
|
return s;
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (cnx) {
|
|
EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
dp->configs[intptr_t(config)].config, attrib_list);
|
|
if (surface != EGL_NO_SURFACE) {
|
|
egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
|
|
dp->configs[intptr_t(config)].impl, cnx);
|
|
return s;
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
|
|
egl_surface_t * const s = get_surface(surface);
|
|
EGLBoolean result = s->cnx->egl.eglDestroySurface(
|
|
dp->disp[s->impl].dpy, s->surface);
|
|
if (result == EGL_TRUE) {
|
|
if (s->win != NULL) {
|
|
native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
|
|
}
|
|
_s.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
|
|
EGLBoolean result(EGL_TRUE);
|
|
if (attribute == EGL_CONFIG_ID) {
|
|
// We need to remap EGL_CONFIG_IDs
|
|
*value = dp->configs[intptr_t(s->config)].configId;
|
|
} else {
|
|
result = s->cnx->egl.eglQuerySurface(
|
|
dp->disp[s->impl].dpy, s->surface, attribute, value);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Contexts
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
|
|
EGLContext share_list, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (cnx) {
|
|
if (share_list != EGL_NO_CONTEXT) {
|
|
egl_context_t* const c = get_context(share_list);
|
|
share_list = c->context;
|
|
}
|
|
EGLContext context = cnx->egl.eglCreateContext(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
dp->configs[intptr_t(config)].config,
|
|
share_list, attrib_list);
|
|
if (context != EGL_NO_CONTEXT) {
|
|
// figure out if it's a GLESv1 or GLESv2
|
|
int version = 0;
|
|
if (attrib_list) {
|
|
while (*attrib_list != EGL_NONE) {
|
|
GLint attr = *attrib_list++;
|
|
GLint value = *attrib_list++;
|
|
if (attr == EGL_CONTEXT_CLIENT_VERSION) {
|
|
if (value == 1) {
|
|
version = GLESv1_INDEX;
|
|
} else if (value == 2) {
|
|
version = GLESv2_INDEX;
|
|
}
|
|
}
|
|
};
|
|
}
|
|
egl_context_t* c = new egl_context_t(dpy, context, config,
|
|
dp->configs[intptr_t(config)].impl, cnx, version);
|
|
return c;
|
|
}
|
|
}
|
|
return EGL_NO_CONTEXT;
|
|
}
|
|
|
|
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_FALSE;
|
|
egl_context_t * const c = get_context(ctx);
|
|
EGLBoolean result = c->cnx->egl.eglDestroyContext(
|
|
dp->disp[c->impl].dpy, c->context);
|
|
if (result == EGL_TRUE) {
|
|
_c.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static void loseCurrent(egl_context_t * cur_c)
|
|
{
|
|
if (cur_c) {
|
|
egl_surface_t * cur_r = get_surface(cur_c->read);
|
|
egl_surface_t * cur_d = get_surface(cur_c->draw);
|
|
|
|
// by construction, these are either 0 or valid (possibly terminated)
|
|
// it should be impossible for these to be invalid
|
|
ContextRef _cur_c(cur_c);
|
|
SurfaceRef _cur_r(cur_r);
|
|
SurfaceRef _cur_d(cur_d);
|
|
|
|
cur_c->read = NULL;
|
|
cur_c->draw = NULL;
|
|
|
|
_cur_c.release();
|
|
_cur_r.release();
|
|
_cur_d.release();
|
|
}
|
|
}
|
|
|
|
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
|
|
EGLSurface read, EGLContext ctx)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = get_display(dpy);
|
|
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
|
|
/* If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
|
|
EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
|
|
a valid but uninitialized display. */
|
|
if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
|
|
(draw != EGL_NO_SURFACE) ) {
|
|
if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
|
|
}
|
|
|
|
// get a reference to the object passed in
|
|
ContextRef _c(ctx);
|
|
SurfaceRef _d(draw);
|
|
SurfaceRef _r(read);
|
|
|
|
// validate the context (if not EGL_NO_CONTEXT)
|
|
if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) {
|
|
// EGL_NO_CONTEXT is valid
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// these are the underlying implementation's object
|
|
EGLContext impl_ctx = EGL_NO_CONTEXT;
|
|
EGLSurface impl_draw = EGL_NO_SURFACE;
|
|
EGLSurface impl_read = EGL_NO_SURFACE;
|
|
|
|
// these are our objects structs passed in
|
|
egl_context_t * c = NULL;
|
|
egl_surface_t const * d = NULL;
|
|
egl_surface_t const * r = NULL;
|
|
|
|
// these are the current objects structs
|
|
egl_context_t * cur_c = get_context(getContext());
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
c = get_context(ctx);
|
|
impl_ctx = c->context;
|
|
} else {
|
|
// no context given, use the implementation of the current context
|
|
if (cur_c == NULL) {
|
|
// no current context
|
|
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
|
|
// calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
}
|
|
// not an error, there is just no current context.
|
|
return EGL_TRUE;
|
|
}
|
|
}
|
|
|
|
// retrieve the underlying implementation's draw EGLSurface
|
|
if (draw != EGL_NO_SURFACE) {
|
|
d = get_surface(draw);
|
|
// make sure the EGLContext and EGLSurface passed in are for
|
|
// the same driver
|
|
if (c && d->impl != c->impl)
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
impl_draw = d->surface;
|
|
}
|
|
|
|
// retrieve the underlying implementation's read EGLSurface
|
|
if (read != EGL_NO_SURFACE) {
|
|
r = get_surface(read);
|
|
// make sure the EGLContext and EGLSurface passed in are for
|
|
// the same driver
|
|
if (c && r->impl != c->impl)
|
|
return setError(EGL_BAD_MATCH, EGL_FALSE);
|
|
impl_read = r->surface;
|
|
}
|
|
|
|
EGLBoolean result;
|
|
|
|
if (c) {
|
|
result = c->cnx->egl.eglMakeCurrent(
|
|
dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
|
|
} else {
|
|
result = cur_c->cnx->egl.eglMakeCurrent(
|
|
dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
|
|
}
|
|
|
|
if (result == EGL_TRUE) {
|
|
|
|
loseCurrent(cur_c);
|
|
|
|
if (ctx != EGL_NO_CONTEXT) {
|
|
if (!c->dbg && gEGLDebugLevel > 0)
|
|
c->dbg = CreateDbgContext(c->version, c->cnx->hooks[c->version]);
|
|
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
|
|
setContext(ctx);
|
|
_c.acquire();
|
|
_r.acquire();
|
|
_d.acquire();
|
|
c->read = read;
|
|
c->draw = draw;
|
|
} else {
|
|
setGLHooksThreadSpecific(&gHooksNoContext);
|
|
setContext(EGL_NO_CONTEXT);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
|
|
EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_FALSE;
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
|
|
EGLBoolean result(EGL_TRUE);
|
|
if (attribute == EGL_CONFIG_ID) {
|
|
*value = dp->configs[intptr_t(c->config)].configId;
|
|
} else {
|
|
// We need to remap EGL_CONFIG_IDs
|
|
result = c->cnx->egl.eglQueryContext(
|
|
dp->disp[c->impl].dpy, c->context, attribute, value);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
EGLContext eglGetCurrentContext(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_CONTEXT.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
return ctx;
|
|
}
|
|
|
|
EGLSurface eglGetCurrentSurface(EGLint readdraw)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_SURFACE.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
switch (readdraw) {
|
|
case EGL_READ: return c->read;
|
|
case EGL_DRAW: return c->draw;
|
|
default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
|
|
}
|
|
}
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
EGLDisplay eglGetCurrentDisplay(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would correctly return EGL_NO_DISPLAY.
|
|
|
|
clearError();
|
|
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
|
|
return c->dpy;
|
|
}
|
|
return EGL_NO_DISPLAY;
|
|
}
|
|
|
|
EGLBoolean eglWaitGL(void)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
|
|
clearError();
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
res = cnx->egl.eglWaitGL();
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglWaitNative(EGLint engine)
|
|
{
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
|
|
clearError();
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
res = cnx->egl.eglWaitNative(engine);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLint eglGetError(void)
|
|
{
|
|
EGLint result = EGL_SUCCESS;
|
|
EGLint err;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
err = EGL_SUCCESS;
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso)
|
|
err = cnx->egl.eglGetError();
|
|
if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
|
|
result = err;
|
|
}
|
|
err = getError();
|
|
if (result == EGL_SUCCESS)
|
|
result = err;
|
|
return result;
|
|
}
|
|
|
|
// Note: Similar implementations of these functions also exist in
|
|
// gl2.cpp and gl.cpp, and are used by applications that call the
|
|
// exported entry points directly.
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
|
|
static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
|
|
|
|
static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
|
|
{
|
|
GLeglImageOES implImage =
|
|
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
|
|
glEGLImageTargetTexture2DOES_impl(target, implImage);
|
|
}
|
|
|
|
static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
|
|
{
|
|
GLeglImageOES implImage =
|
|
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
|
|
glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
|
|
{
|
|
// eglGetProcAddress() could be the very first function called
|
|
// in which case we must make sure we've initialized ourselves, this
|
|
// happens the first time egl_get_display() is called.
|
|
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
setError(EGL_BAD_PARAMETER, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
__eglMustCastToProperFunctionPointerType addr;
|
|
addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
|
|
if (addr) return addr;
|
|
|
|
// this protects accesses to gGLExtentionMap and gGLExtentionSlot
|
|
pthread_mutex_lock(&gInitDriverMutex);
|
|
|
|
/*
|
|
* Since eglGetProcAddress() is not associated to anything, it needs
|
|
* to return a function pointer that "works" regardless of what
|
|
* the current context is.
|
|
*
|
|
* For this reason, we return a "forwarder", a small stub that takes
|
|
* care of calling the function associated with the context
|
|
* currently bound.
|
|
*
|
|
* We first look for extensions we've already resolved, if we're seeing
|
|
* this extension for the first time, we go through all our
|
|
* implementations and call eglGetProcAddress() and record the
|
|
* result in the appropriate implementation hooks and return the
|
|
* address of the forwarder corresponding to that hook set.
|
|
*
|
|
*/
|
|
|
|
const String8 name(procname);
|
|
addr = gGLExtentionMap.valueFor(name);
|
|
const int slot = gGLExtentionSlot;
|
|
|
|
LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
|
|
"no more slots for eglGetProcAddress(\"%s\")",
|
|
procname);
|
|
|
|
if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
|
|
bool found = false;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso && cnx->egl.eglGetProcAddress) {
|
|
found = true;
|
|
// Extensions are independent of the bound context
|
|
cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
|
|
cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
|
|
#if EGL_TRACE
|
|
gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
|
|
#endif
|
|
cnx->egl.eglGetProcAddress(procname);
|
|
}
|
|
}
|
|
if (found) {
|
|
addr = gExtensionForwarders[slot];
|
|
|
|
if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
|
|
glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
|
|
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
|
|
}
|
|
if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
|
|
glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
|
|
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
|
|
}
|
|
|
|
gGLExtentionMap.add(name, addr);
|
|
gGLExtentionSlot++;
|
|
}
|
|
}
|
|
|
|
pthread_mutex_unlock(&gInitDriverMutex);
|
|
return addr;
|
|
}
|
|
|
|
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
|
|
{
|
|
EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
|
|
if (gEGLDebugLevel > 0)
|
|
Debug_eglSwapBuffers(dpy, draw);
|
|
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(draw);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, draw))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(draw);
|
|
return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
|
|
}
|
|
|
|
EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
|
|
NativePixmapType target)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
return s->cnx->egl.eglCopyBuffers(
|
|
dp->disp[s->impl].dpy, s->surface, target);
|
|
}
|
|
|
|
const char* eglQueryString(EGLDisplay dpy, EGLint name)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return (const char *) NULL;
|
|
|
|
switch (name) {
|
|
case EGL_VENDOR:
|
|
return gVendorString;
|
|
case EGL_VERSION:
|
|
return gVersionString;
|
|
case EGL_EXTENSIONS:
|
|
return gExtensionString;
|
|
case EGL_CLIENT_APIS:
|
|
return gClientApiString;
|
|
}
|
|
return setError(EGL_BAD_PARAMETER, (const char *)0);
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.1
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglSurfaceAttrib(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglSurfaceAttrib) {
|
|
return s->cnx->egl.eglSurfaceAttrib(
|
|
dp->disp[s->impl].dpy, s->surface, attribute, value);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglBindTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglBindTexImage) {
|
|
return s->cnx->egl.eglBindTexImage(
|
|
dp->disp[s->impl].dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglReleaseTexImage(
|
|
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
if (s->cnx->egl.eglReleaseTexImage) {
|
|
return s->cnx->egl.eglReleaseTexImage(
|
|
dp->disp[s->impl].dpy, s->surface, buffer);
|
|
}
|
|
return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
EGLBoolean res = EGL_TRUE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglSwapInterval) {
|
|
if (cnx->egl.eglSwapInterval(
|
|
dp->disp[i].dpy, interval) == EGL_FALSE) {
|
|
res = EGL_FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL 1.2
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglWaitClient(void)
|
|
{
|
|
clearError();
|
|
|
|
// could be called before eglInitialize(), but we wouldn't have a context
|
|
// then, and this function would return GL_TRUE, which isn't wrong.
|
|
EGLBoolean res = EGL_TRUE;
|
|
EGLContext ctx = getContext();
|
|
if (ctx) {
|
|
egl_context_t const * const c = get_context(ctx);
|
|
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (uint32_t(c->impl)>=2)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
egl_connection_t* const cnx = &gEGLImpl[c->impl];
|
|
if (!cnx->dso)
|
|
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (cnx->egl.eglWaitClient) {
|
|
res = cnx->egl.eglWaitClient();
|
|
} else {
|
|
res = cnx->egl.eglWaitGL();
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLBoolean eglBindAPI(EGLenum api)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
// bind this API on all EGLs
|
|
EGLBoolean res = EGL_TRUE;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglBindAPI) {
|
|
if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
|
|
res = EGL_FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
EGLenum eglQueryAPI(void)
|
|
{
|
|
clearError();
|
|
|
|
if (egl_init_drivers() == EGL_FALSE) {
|
|
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
}
|
|
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglQueryAPI) {
|
|
// the first one we find is okay, because they all
|
|
// should be the same
|
|
return cnx->egl.eglQueryAPI();
|
|
}
|
|
}
|
|
}
|
|
// or, it can only be OpenGL ES
|
|
return EGL_OPENGL_ES_API;
|
|
}
|
|
|
|
EGLBoolean eglReleaseThread(void)
|
|
{
|
|
clearError();
|
|
|
|
// If there is context bound to the thread, release it
|
|
loseCurrent(get_context(getContext()));
|
|
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglReleaseThread) {
|
|
cnx->egl.eglReleaseThread();
|
|
}
|
|
}
|
|
}
|
|
clearTLS();
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
EGLSurface eglCreatePbufferFromClientBuffer(
|
|
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
|
|
EGLConfig config, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const* dp = 0;
|
|
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
|
|
if (!cnx) return EGL_FALSE;
|
|
if (cnx->egl.eglCreatePbufferFromClientBuffer) {
|
|
return cnx->egl.eglCreatePbufferFromClientBuffer(
|
|
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
|
|
buftype, buffer,
|
|
dp->configs[intptr_t(config)].config, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 3
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
|
|
const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(surface);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, surface))
|
|
return EGL_FALSE;
|
|
|
|
egl_surface_t const * const s = get_surface(surface);
|
|
|
|
if (s->cnx->egl.eglLockSurfaceKHR) {
|
|
return s->cnx->egl.eglLockSurfaceKHR(
|
|
dp->disp[s->impl].dpy, s->surface, attrib_list);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
|
|
}
|
|
|
|
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
clearError();
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|
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|
egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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|
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SurfaceRef _s(surface);
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if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
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|
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|
if (!validate_display_surface(dpy, surface))
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return EGL_FALSE;
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|
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egl_surface_t const * const s = get_surface(surface);
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if (s->cnx->egl.eglUnlockSurfaceKHR) {
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return s->cnx->egl.eglUnlockSurfaceKHR(
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dp->disp[s->impl].dpy, s->surface);
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}
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return setError(EGL_BAD_DISPLAY, EGL_FALSE);
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|
}
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|
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|
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
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EGLClientBuffer buffer, const EGLint *attrib_list)
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|
{
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|
clearError();
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|
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_NO_IMAGE_KHR;
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if (ctx != EGL_NO_CONTEXT) {
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ContextRef _c(ctx);
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if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
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|
if (!validate_display_context(dpy, ctx))
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|
return EGL_NO_IMAGE_KHR;
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|
egl_context_t * const c = get_context(ctx);
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// since we have an EGLContext, we know which implementation to use
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EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
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dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
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if (image == EGL_NO_IMAGE_KHR)
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|
return image;
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|
|
|
egl_image_t* result = new egl_image_t(dpy, ctx);
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result->images[c->impl] = image;
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|
return (EGLImageKHR)result;
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|
} else {
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|
// EGL_NO_CONTEXT is a valid parameter
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|
|
|
/* Since we don't have a way to know which implementation to call,
|
|
* we're calling all of them. If at least one of the implementation
|
|
* succeeded, this is a success.
|
|
*/
|
|
|
|
EGLint currentError = eglGetError();
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|
|
|
EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
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|
bool success = false;
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for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
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|
egl_connection_t* const cnx = &gEGLImpl[i];
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implImages[i] = EGL_NO_IMAGE_KHR;
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|
if (cnx->dso) {
|
|
if (cnx->egl.eglCreateImageKHR) {
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|
implImages[i] = cnx->egl.eglCreateImageKHR(
|
|
dp->disp[i].dpy, ctx, target, buffer, attrib_list);
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|
if (implImages[i] != EGL_NO_IMAGE_KHR) {
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!success) {
|
|
// failure, if there was an error when we entered this function,
|
|
// the error flag must not be updated.
|
|
// Otherwise, the error is whatever happened in the implementation
|
|
// that faulted.
|
|
if (currentError != EGL_SUCCESS) {
|
|
setError(currentError, EGL_NO_IMAGE_KHR);
|
|
}
|
|
return EGL_NO_IMAGE_KHR;
|
|
} else {
|
|
// In case of success, we need to clear all error flags
|
|
// (especially those caused by the implementation that didn't
|
|
// succeed). TODO: we could avoid this if we knew this was
|
|
// a "full" success (all implementation succeeded).
|
|
eglGetError();
|
|
}
|
|
|
|
egl_image_t* result = new egl_image_t(dpy, ctx);
|
|
memcpy(result->images, implImages, sizeof(implImages));
|
|
return (EGLImageKHR)result;
|
|
}
|
|
}
|
|
|
|
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
ImageRef _i(img);
|
|
if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
|
|
egl_image_t* image = get_image(img);
|
|
bool success = false;
|
|
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
|
|
egl_connection_t* const cnx = &gEGLImpl[i];
|
|
if (image->images[i] != EGL_NO_IMAGE_KHR) {
|
|
if (cnx->dso) {
|
|
if (cnx->egl.eglDestroyImageKHR) {
|
|
if (cnx->egl.eglDestroyImageKHR(
|
|
dp->disp[i].dpy, image->images[i])) {
|
|
success = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (!success)
|
|
return EGL_FALSE;
|
|
|
|
_i.terminate();
|
|
|
|
return EGL_TRUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EGL_EGLEXT_VERSION 5
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_NO_SYNC_KHR;
|
|
|
|
EGLContext ctx = eglGetCurrentContext();
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_NO_SYNC_KHR;
|
|
egl_context_t * const c = get_context(ctx);
|
|
EGLSyncKHR result = EGL_NO_SYNC_KHR;
|
|
if (c->cnx->egl.eglCreateSyncKHR) {
|
|
EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
|
|
dp->disp[c->impl].dpy, type, attrib_list);
|
|
if (sync == EGL_NO_SYNC_KHR)
|
|
return sync;
|
|
result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
|
|
}
|
|
return (EGLSyncKHR)result;
|
|
}
|
|
|
|
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_FALSE;
|
|
|
|
EGLBoolean result = EGL_FALSE;
|
|
egl_context_t * const c = get_context(ctx);
|
|
if (c->cnx->egl.eglDestroySyncKHR) {
|
|
result = c->cnx->egl.eglDestroySyncKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync);
|
|
if (result)
|
|
_s.terminate();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_FALSE;
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
|
|
if (c->cnx->egl.eglClientWaitSyncKHR) {
|
|
return c->cnx->egl.eglClientWaitSyncKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
|
|
}
|
|
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SyncRef _s(sync);
|
|
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
|
|
egl_sync_t* syncObject = get_sync(sync);
|
|
|
|
EGLContext ctx = syncObject->context;
|
|
ContextRef _c(ctx);
|
|
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
|
|
if (!validate_display_context(dpy, ctx))
|
|
return EGL_FALSE;
|
|
|
|
egl_context_t * const c = get_context(ctx);
|
|
|
|
if (c->cnx->egl.eglGetSyncAttribKHR) {
|
|
return c->cnx->egl.eglGetSyncAttribKHR(
|
|
dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
|
|
}
|
|
|
|
return EGL_FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// ANDROID extensions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
|
|
EGLint left, EGLint top, EGLint width, EGLint height)
|
|
{
|
|
clearError();
|
|
|
|
egl_display_t const * const dp = validate_display(dpy);
|
|
if (!dp) return EGL_FALSE;
|
|
|
|
SurfaceRef _s(draw);
|
|
if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
|
|
|
|
if (!validate_display_surface(dpy, draw))
|
|
return EGL_FALSE;
|
|
egl_surface_t const * const s = get_surface(draw);
|
|
if (s->cnx->egl.eglSetSwapRectangleANDROID) {
|
|
return s->cnx->egl.eglSetSwapRectangleANDROID(
|
|
dp->disp[s->impl].dpy, s->surface, left, top, width, height);
|
|
}
|
|
return setError(EGL_BAD_DISPLAY, NULL);
|
|
}
|