replicant-frameworks_native/libs/gui/ISurfaceComposer.cpp
Jeff Brown 9d4e3d2f42 Banish DisplayID from the SurfaceFlinger API.
Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
2012-08-27 14:40:17 -07:00

350 lines
13 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// tag as surfaceflinger
#define LOG_TAG "SurfaceFlinger"
#include <stdint.h>
#include <sys/types.h>
#include <binder/Parcel.h>
#include <binder/IMemory.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <gui/BitTube.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceTexture.h>
#include <private/gui/LayerState.h>
#include <ui/DisplayInfo.h>
#include <utils/Log.h>
// ---------------------------------------------------------------------------
namespace android {
class IDisplayEventConnection;
class BpSurfaceComposer : public BpInterface<ISurfaceComposer>
{
public:
BpSurfaceComposer(const sp<IBinder>& impl)
: BpInterface<ISurfaceComposer>(impl)
{
}
virtual sp<ISurfaceComposerClient> createConnection()
{
uint32_t n;
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply);
return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc()
{
uint32_t n;
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::CREATE_GRAPHIC_BUFFER_ALLOC, data, &reply);
return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
}
virtual void setTransactionState(
const Vector<ComposerState>& state,
const Vector<DisplayState>& displays,
uint32_t flags)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
{
Vector<ComposerState>::const_iterator b(state.begin());
Vector<ComposerState>::const_iterator e(state.end());
data.writeInt32(state.size());
for ( ; b != e ; ++b ) {
b->write(data);
}
}
{
Vector<DisplayState>::const_iterator b(displays.begin());
Vector<DisplayState>::const_iterator e(displays.end());
data.writeInt32(displays.size());
for ( ; b != e ; ++b ) {
b->write(data);
}
}
data.writeInt32(flags);
remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
}
virtual void bootFinished()
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
}
virtual status_t captureScreen(
const sp<IBinder>& display, sp<IMemoryHeap>* heap,
uint32_t* width, uint32_t* height, PixelFormat* format,
uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
data.writeInt32(reqWidth);
data.writeInt32(reqHeight);
data.writeInt32(minLayerZ);
data.writeInt32(maxLayerZ);
remote()->transact(BnSurfaceComposer::CAPTURE_SCREEN, data, &reply);
*heap = interface_cast<IMemoryHeap>(reply.readStrongBinder());
*width = reply.readInt32();
*height = reply.readInt32();
*format = reply.readInt32();
return reply.readInt32();
}
virtual bool authenticateSurfaceTexture(
const sp<ISurfaceTexture>& surfaceTexture) const
{
Parcel data, reply;
int err = NO_ERROR;
err = data.writeInterfaceToken(
ISurfaceComposer::getInterfaceDescriptor());
if (err != NO_ERROR) {
ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
"interface descriptor: %s (%d)", strerror(-err), -err);
return false;
}
err = data.writeStrongBinder(surfaceTexture->asBinder());
if (err != NO_ERROR) {
ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
"strong binder to parcel: %s (%d)", strerror(-err), -err);
return false;
}
err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
&reply);
if (err != NO_ERROR) {
ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
"performing transaction: %s (%d)", strerror(-err), -err);
return false;
}
int32_t result = 0;
err = reply.readInt32(&result);
if (err != NO_ERROR) {
ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
"retrieving result: %s (%d)", strerror(-err), -err);
return false;
}
return result != 0;
}
virtual sp<IDisplayEventConnection> createDisplayEventConnection()
{
Parcel data, reply;
sp<IDisplayEventConnection> result;
int err = data.writeInterfaceToken(
ISurfaceComposer::getInterfaceDescriptor());
if (err != NO_ERROR) {
return result;
}
err = remote()->transact(
BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION,
data, &reply);
if (err != NO_ERROR) {
ALOGE("ISurfaceComposer::createDisplayEventConnection: error performing "
"transaction: %s (%d)", strerror(-err), -err);
return result;
}
result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
return result;
}
virtual sp<IBinder> createDisplay()
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
return reply.readStrongBinder();
}
virtual sp<IBinder> getBuiltInDisplay(int32_t id)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeInt32(id);
remote()->transact(BnSurfaceComposer::GET_BUILT_IN_DISPLAY, data, &reply);
return reply.readStrongBinder();
}
virtual void blank()
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::BLANK, data, &reply);
}
virtual void unblank()
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::UNBLANK, data, &reply);
}
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
remote()->transact(BnSurfaceComposer::GET_DISPLAY_INFO, data, &reply);
memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
return reply.readInt32();
}
virtual void connectDisplay(const sp<ISurfaceTexture>& display) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display->asBinder());
remote()->transact(BnSurfaceComposer::CONNECT_DISPLAY, data, &reply);
}
};
IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
// ----------------------------------------------------------------------
status_t BnSurfaceComposer::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
case CREATE_CONNECTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> b = createConnection()->asBinder();
reply->writeStrongBinder(b);
} break;
case CREATE_GRAPHIC_BUFFER_ALLOC: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> b = createGraphicBufferAlloc()->asBinder();
reply->writeStrongBinder(b);
} break;
case SET_TRANSACTION_STATE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
size_t count = data.readInt32();
ComposerState s;
Vector<ComposerState> state;
state.setCapacity(count);
for (size_t i=0 ; i<count ; i++) {
s.read(data);
state.add(s);
}
count = data.readInt32();
DisplayState d;
Vector<DisplayState> displays;
displays.setCapacity(count);
for (size_t i=0 ; i<count ; i++) {
d.read(data);
displays.add(d);
}
uint32_t flags = data.readInt32();
setTransactionState(state, displays, flags);
} break;
case BOOT_FINISHED: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
bootFinished();
} break;
case CAPTURE_SCREEN: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> display = data.readStrongBinder();
uint32_t reqWidth = data.readInt32();
uint32_t reqHeight = data.readInt32();
uint32_t minLayerZ = data.readInt32();
uint32_t maxLayerZ = data.readInt32();
sp<IMemoryHeap> heap;
uint32_t w, h;
PixelFormat f;
status_t res = captureScreen(display, &heap, &w, &h, &f,
reqWidth, reqHeight, minLayerZ, maxLayerZ);
reply->writeStrongBinder(heap->asBinder());
reply->writeInt32(w);
reply->writeInt32(h);
reply->writeInt32(f);
reply->writeInt32(res);
} break;
case AUTHENTICATE_SURFACE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<ISurfaceTexture> surfaceTexture =
interface_cast<ISurfaceTexture>(data.readStrongBinder());
int32_t result = authenticateSurfaceTexture(surfaceTexture) ? 1 : 0;
reply->writeInt32(result);
} break;
case CREATE_DISPLAY_EVENT_CONNECTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IDisplayEventConnection> connection(createDisplayEventConnection());
reply->writeStrongBinder(connection->asBinder());
return NO_ERROR;
} break;
case CREATE_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> display(createDisplay());
reply->writeStrongBinder(display);
return NO_ERROR;
} break;
case GET_BUILT_IN_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
int32_t id = data.readInt32();
sp<IBinder> display(getBuiltInDisplay(id));
reply->writeStrongBinder(display);
return NO_ERROR;
} break;
case BLANK: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
blank();
} break;
case UNBLANK: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
unblank();
} break;
case GET_DISPLAY_INFO: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
DisplayInfo info;
sp<IBinder> display = data.readStrongBinder();
status_t result = getDisplayInfo(display, &info);
memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
reply->writeInt32(result);
} break;
case CONNECT_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<ISurfaceTexture> surfaceTexture =
interface_cast<ISurfaceTexture>(data.readStrongBinder());
connectDisplay(surfaceTexture);
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
return NO_ERROR;
}
// ----------------------------------------------------------------------------
};