134f042286
This change adds a new 'method' to the ANativeWindow interface to check whether buffers queued to the window will be sent directly to the system window compositor. Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d Bug: 3495535
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gui/SurfaceTextureClient.h>
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#include <gtest/gtest.h>
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namespace android {
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class SurfaceTextureClientTest : public ::testing::Test {
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protected:
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virtual void SetUp() {
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mST = new SurfaceTexture(123);
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mSTC = new SurfaceTextureClient(mST);
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}
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virtual void TearDown() {
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mST.clear();
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mSTC.clear();
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}
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sp<SurfaceTexture> mST;
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sp<SurfaceTextureClient> mSTC;
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};
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TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) {
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sp<ANativeWindow> anw(mSTC);
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int result = -123;
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int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
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&result);
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EXPECT_EQ(NO_ERROR, err);
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EXPECT_EQ(0, result);
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}
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}
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