replicant-frameworks_native/opengl
Romain Guy e03de93794 Always make GL calls with a valid EGL context.
Bug #5010760

Change-Id: If7500ef69683948e727df1406f458f18b11259d1
2011-07-11 15:33:51 -07:00
..
include frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
libagl fix libagl surface initialization 2011-05-11 13:41:09 -07:00
libagl2 frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
libs Always make GL calls with a valid EGL context. 2011-07-11 15:33:51 -07:00
tests Add a simple EGL test 2011-07-08 14:40:39 -07:00
tools/glgen Kill the global references in the OpenGL wrappers. 2011-04-11 15:31:20 -07:00