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Jamie Gennis dfcff4b4ef SurfaceTexture: add a CPU -> GL sync test.
This change adds a test to verify that proper synchronization is done
when using SurfaceTexture to use CPU generated images as OpenGL ES
textures in 'synchronous mode'.  Synchronous mode is particularly tricky
because SurfaceTexture will allow the buffer that's currently bound to
the GL texture to be dequeued.  We rely on Gralloc's lock function to
block until this buffer is no longer being used by the OpenGL ES.

Change-Id: I1c4e37f3e9d60ab9a0905a90a1f5060fda8e485c
2011-06-28 13:18:07 -07:00
cmds KeyStore: fix test-keystore 2011-06-27 10:38:10 -07:00
include Merge changes I9fb59763,I8b2c6e00 2011-06-28 12:55:03 -07:00
libs SurfaceTexture: add a CPU -> GL sync test. 2011-06-28 13:18:07 -07:00
opengl fix x86 build 2011-05-23 17:48:36 -07:00
services/surfaceflinger Merge changes I9fb59763,I8b2c6e00 2011-06-28 12:55:03 -07:00
vpn Make VpnService synchronous API. 2011-01-20 12:51:43 +08:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00