replicant-frameworks_native/include
Anu Sundararajan 5728a92e29 MemoryHeapBase: Save and binderize the offset
The offset that is used in the creation of the MemoryHeapBase must be saved, so
that it can be used to recreate the Heap when an IMemory object is passed
across process boundary through the binder.

Change-Id: Ie618fb5c0718e6711f55ed9235616fd801e648dc
Signed-off-by: Anu Sundararajan <sanuradha@ti.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-06-27 13:48:51 -07:00
..
binder MemoryHeapBase: Save and binderize the offset 2011-06-27 13:48:51 -07:00
gui Add allowSynchronousMode to SurfaceTexture constructor. 2011-06-23 21:21:47 -07:00
pim
private unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
surfaceflinger Add method to create a ParcelSurfaceTexture from android.view.Surface. 2011-06-22 16:18:09 -07:00
ui am 61220e88: am bbbab26e: am 2c180499: Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2 2011-06-07 17:52:30 -07:00
utils Use rand() for MinGW 2011-06-15 20:55:49 -07:00