replicant-frameworks_native/libs/surfaceflinger/DisplayHardware
Mathias Agopian df3ca30bf6 created an new EGL extension called ANDROID_swap_rectangle
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing.

However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
2009-05-07 15:07:33 -07:00
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DisplayHardware.cpp created an new EGL extension called ANDROID_swap_rectangle 2009-05-07 15:07:33 -07:00
DisplayHardware.h created an new EGL extension called ANDROID_swap_rectangle 2009-05-07 15:07:33 -07:00
DisplayHardwareBase.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
DisplayHardwareBase.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00