replicant-frameworks_native/include/ui/egl/android_natives.h
Mathias Agopian df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00

264 lines
7.6 KiB
C++

/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_ANDROID_NATIVES_H
#define ANDROID_ANDROID_NATIVES_H
#include <sys/types.h>
#include <string.h>
#include <hardware/gralloc.h>
#ifdef __cplusplus
extern "C" {
#endif
/*****************************************************************************/
#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
(((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
#define ANDROID_NATIVE_WINDOW_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
#define ANDROID_NATIVE_BUFFER_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
// ---------------------------------------------------------------------------
struct android_native_buffer_t;
// ---------------------------------------------------------------------------
struct android_native_base_t
{
/* a magic value defined by the actual EGL native type */
int magic;
/* the sizeof() of the actual EGL native type */
int version;
void* reserved[4];
/* reference-counting interface */
void (*incRef)(struct android_native_base_t* base);
void (*decRef)(struct android_native_base_t* base);
};
// ---------------------------------------------------------------------------
/* attributes queriable with query() */
enum {
NATIVE_WINDOW_WIDTH = 0,
NATIVE_WINDOW_HEIGHT = 1,
NATIVE_WINDOW_FORMAT = 2,
};
/* valid operations for the (*perform)() hook */
enum {
NATIVE_WINDOW_SET_USAGE = 0
};
struct android_native_window_t
{
#ifdef __cplusplus
android_native_window_t()
: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
{
common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
common.version = sizeof(android_native_window_t);
memset(common.reserved, 0, sizeof(common.reserved));
}
#endif
struct android_native_base_t common;
/* flags describing some attributes of this surface or its updater */
const uint32_t flags;
/* min swap interval supported by this updated */
const int minSwapInterval;
/* max swap interval supported by this updated */
const int maxSwapInterval;
/* horizontal and vertical resolution in DPI */
const float xdpi;
const float ydpi;
/* Some storage reserved for the OEM's driver. */
intptr_t oem[4];
/*
* Set the swap interval for this surface.
*
* Returns 0 on success or -errno on error.
*/
int (*setSwapInterval)(struct android_native_window_t* window,
int interval);
/*
* hook called by EGL to acquire a buffer. After this call, the buffer
* is not locked, so its content cannot be modified.
* this call may block if no buffers are available.
*
* Returns 0 on success or -errno on error.
*/
int (*dequeueBuffer)(struct android_native_window_t* window,
struct android_native_buffer_t** buffer);
/*
* hook called by EGL to lock a buffer. This MUST be called before modifying
* the content of a buffer. The buffer must have been acquired with
* dequeueBuffer first.
*
* Returns 0 on success or -errno on error.
*/
int (*lockBuffer)(struct android_native_window_t* window,
struct android_native_buffer_t* buffer);
/*
* hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* Buffers MUST be queued in the same order than they were dequeued.
*
* Returns 0 on success or -errno on error.
*/
int (*queueBuffer)(struct android_native_window_t* window,
struct android_native_buffer_t* buffer);
/*
* hook used to retrieve information about the native window.
*
* Returns 0 on success or -errno on error.
*/
int (*query)(struct android_native_window_t* window,
int what, int* value);
/*
* hook used to perform various operations on the surface.
* (*perform)() is a generic mechanism to add functionality to
* android_native_window_t while keeping backward binary compatibility.
*
* This hook should not be called directly, instead use the helper functions
* defined below.
*
* The valid operations are:
* NATIVE_WINDOW_SET_USAGE
*
*/
int (*perform)(struct android_native_window_t* window,
int operation, ... );
void* reserved_proc[3];
};
/*
* native_window_set_usage() sets the intended usage flags for the next
* buffers acquired with (*lockBuffer)() and on.
* By default (if this function is never called), a usage of
* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
* is assumed.
* Calling this function will usually cause following buffers to be
* reallocated.
*/
inline int native_window_set_usage(
struct android_native_window_t* window, int usage)
{
return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
}
// ---------------------------------------------------------------------------
/* FIXME: this is legacy for pixmaps */
struct egl_native_pixmap_t
{
int32_t version; /* must be 32 */
int32_t width;
int32_t height;
int32_t stride;
uint8_t* data;
uint8_t format;
uint8_t rfu[3];
union {
uint32_t compressedFormat;
int32_t vstride;
};
int32_t reserved;
};
/*****************************************************************************/
#ifdef __cplusplus
}
#endif
/*****************************************************************************/
#ifdef __cplusplus
#include <utils/RefBase.h>
namespace android {
/*
* This helper class turns an EGL android_native_xxx type into a C++
* reference-counted object; with proper type conversions.
*/
template <typename NATIVE_TYPE, typename TYPE, typename REF>
class EGLNativeBase : public NATIVE_TYPE, public REF
{
protected:
typedef EGLNativeBase<NATIVE_TYPE, TYPE, REF> BASE;
EGLNativeBase() : NATIVE_TYPE(), REF() {
NATIVE_TYPE::common.incRef = incRef;
NATIVE_TYPE::common.decRef = decRef;
}
static inline TYPE* getSelf(NATIVE_TYPE* self) {
return static_cast<TYPE*>(self);
}
static inline TYPE const* getSelf(NATIVE_TYPE const* self) {
return static_cast<TYPE const *>(self);
}
static inline TYPE* getSelf(android_native_base_t* base) {
return getSelf(reinterpret_cast<NATIVE_TYPE*>(base));
}
static inline TYPE const * getSelf(android_native_base_t const* base) {
return getSelf(reinterpret_cast<NATIVE_TYPE const*>(base));
}
static void incRef(android_native_base_t* base) {
EGLNativeBase* self = getSelf(base);
self->incStrong(self);
}
static void decRef(android_native_base_t* base) {
EGLNativeBase* self = getSelf(base);
self->decStrong(self);
}
};
} // namespace android
#endif // __cplusplus
/*****************************************************************************/
#endif /* ANDROID_ANDROID_NATIVES_H */