replicant-frameworks_native/opengl/tools/glgen/stubs/jsr239/GL11ExtensionPackHeader.java-if
Jean-Baptiste Queru 9660d304ae donut snapshot
2009-05-20 11:28:04 -07:00

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**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
package javax.microedition.khronos.opengles;
public interface GL11ExtensionPack extends GL {
int GL_BLEND_DST_ALPHA = 0x80CA;
int GL_BLEND_DST_RGB = 0x80C8;
int GL_BLEND_EQUATION = 0x8009;
int GL_BLEND_EQUATION_ALPHA = 0x883D;
int GL_BLEND_EQUATION_RGB = 0x8009;
int GL_BLEND_SRC_ALPHA = 0x80CB;
int GL_BLEND_SRC_RGB = 0x80C9;
int GL_COLOR_ATTACHMENT0_OES = 0x8CE0;
int GL_COLOR_ATTACHMENT1_OES = 0x8CE1;
int GL_COLOR_ATTACHMENT2_OES = 0x8CE2;
int GL_COLOR_ATTACHMENT3_OES = 0x8CE3;
int GL_COLOR_ATTACHMENT4_OES = 0x8CE4;
int GL_COLOR_ATTACHMENT5_OES = 0x8CE5;
int GL_COLOR_ATTACHMENT6_OES = 0x8CE6;
int GL_COLOR_ATTACHMENT7_OES = 0x8CE7;
int GL_COLOR_ATTACHMENT8_OES = 0x8CE8;
int GL_COLOR_ATTACHMENT9_OES = 0x8CE9;
int GL_COLOR_ATTACHMENT10_OES = 0x8CEA;
int GL_COLOR_ATTACHMENT11_OES = 0x8CEB;
int GL_COLOR_ATTACHMENT12_OES = 0x8CEC;
int GL_COLOR_ATTACHMENT13_OES = 0x8CED;
int GL_COLOR_ATTACHMENT14_OES = 0x8CEE;
int GL_COLOR_ATTACHMENT15_OES = 0x8CEF;
int GL_DECR_WRAP = 0x8508;
int GL_DEPTH_ATTACHMENT_OES = 0x8D00;
int GL_DEPTH_COMPONENT = 0x1902;
int GL_DEPTH_COMPONENT16 = 0x81A5;
int GL_DEPTH_COMPONENT24 = 0x81A6;
int GL_DEPTH_COMPONENT32 = 0x81A7;
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1;
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0;
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3;
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2;
int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6;
int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5;
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6;
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9;
int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB;
int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA;
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7;
int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC;
int GL_FRAMEBUFFER_OES = 0x8D40;
int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD;
int GL_FUNC_ADD = 0x8006;
int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
int GL_FUNC_SUBTRACT = 0x800A;
int GL_INCR_WRAP = 0x8507;
int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506;
int GL_MAX_COLOR_ATTACHMENTS_OES = 0x8CDF;
int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8;
int GL_MIRRORED_REPEAT = 0x8370;
int GL_NORMAL_MAP = 0x8511;
int GL_REFLECTION_MAP = 0x8512;
int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53;
int GL_RENDERBUFFER_BINDING_OES = 0x8CA7;
int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52;
int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54;
int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51;
int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43;
int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44;
int GL_RENDERBUFFER_OES = 0x8D41;
int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50;
int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55;
int GL_RENDERBUFFER_WIDTH_OES = 0x8D42;
int GL_RGB5_A1 = 0x8057;
int GL_RGB565_OES = 0x8D62;
int GL_RGB8 = 0x8051;
int GL_RGBA4 = 0x8056;
int GL_RGBA8 = 0x8058;
int GL_STENCIL_ATTACHMENT_OES = 0x8D20;
int GL_STENCIL_INDEX = 0x1901;
int GL_STENCIL_INDEX1_OES = 0x8D46;
int GL_STENCIL_INDEX4_OES = 0x8D47;
int GL_STENCIL_INDEX8_OES = 0x8D48;
int GL_STR = -1;
int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
int GL_TEXTURE_CUBE_MAP = 0x8513;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
int GL_TEXTURE_GEN_MODE = 0x2500;
int GL_TEXTURE_GEN_STR = 0x8D60;