replicant-frameworks_native/opengl/tests
Mathias Agopian 6c7d04b1d0 Turns out the SGX driver is correct and the bug was in this test.
make sure the 565 1-texel wide texture is specified with an alignment of 4
which is the OpenGL ES default.
2009-10-30 16:32:52 -07:00
..
angeles workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
fillrate workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
filter show that we need to glClear to be fast(er) 2009-08-11 20:50:20 -07:00
finish workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
gl2_basic Print out EGL configuration info for the config we've chosen. 2009-09-28 18:22:01 -07:00
gl2_jni Fix build. 2009-09-25 19:55:07 -07:00
gl_basic Add a simple test of OpenGL ES 1.x. 2009-09-30 14:17:12 -07:00
gl_jni Add very simple input path. Fix end-of-line issues. 2009-09-30 06:14:24 -07:00
gralloc fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
lighting1709 simplify this test 2009-06-02 18:35:48 -07:00
linetex Turns out the SGX driver is correct and the bug was in this test. 2009-10-30 16:32:52 -07:00
swapinterval workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
textures workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
tritex Don't ask for pbuffer support, because we don't use any pbuffers. 2009-09-28 18:28:07 -07:00
Android.mk