replicant-frameworks_native/libs/utils
Kenny Root 06dbe50a1a Initialized check in ZipFileRO::findEntryByName
If a ZipFileRO object is uninitialized, the hash table will not have
been initialized. This condition wasn't checked in findEntryByName.

Bug: 3121109
Change-Id: Ib696e0e7e0cb4dd0fb2e456d6a847e5e8f4fe14e
2010-10-21 15:25:12 -07:00
..
tests
Android.mk
Asset.cpp
AssetDir.cpp
AssetManager.cpp More native work. 2010-08-11 00:29:59 -07:00
BackupData.cpp Turn off most of the backup-related debug logging 2009-09-30 17:07:37 -07:00
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
Debug.cpp
FileMap.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Flattenable.cpp
Looper.cpp
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp
Pool.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
README auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
RefBase.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
ResourceTypes.cpp
SharedBuffer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Static.cpp checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
StopWatch.cpp
StreamingZipInflater.cpp
String8.cpp Fix bug with phantom input windows. 2010-07-16 00:02:48 -07:00
String16.cpp
StringArray.cpp
SystemClock.cpp
TextOutput.cpp some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
Threads.cpp Always set the scheduling group when starting a new thread. 2010-09-09 22:12:25 -07:00
Timers.cpp get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
VectorImpl.cpp
ZipFileCRO.cpp
ZipFileRO.cpp
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.