replicant-frameworks_native/libs/utils
Ficus Kirkpatrick dc7caf18da Demote the famous ResourceTypes warning to LOGV.
It is spamming the log bigtime and can be promoted back to LOGW
or worse by whoever decides to actually investigate the bug.

Change-Id: I72d950155378f641ebdfbacabae774f5736a52bc
2010-03-01 16:33:53 -08:00
..
Android.mk remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
Asset.cpp
AssetDir.cpp
AssetManager.cpp
BackupData.cpp Turn off most of the backup-related debug logging 2009-09-30 17:07:37 -07:00
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp
Flattenable.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
README
RefBase.cpp
ResourceTypes.cpp Demote the famous ResourceTypes warning to LOGV. 2010-03-01 16:33:53 -08:00
SharedBuffer.cpp
Static.cpp
StopWatch.cpp
String8.cpp Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
String16.cpp Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.cpp
SystemClock.cpp
TextOutput.cpp
Threads.cpp Maybe really fix windows build. 2009-12-08 19:45:59 -08:00
Timers.cpp
VectorImpl.cpp
ZipFileCRO.cpp
ZipFileRO.cpp
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.