f0490c94d0
To support this feature, the input dispatcher now allows input events to be acknowledged out-of-order. As a result, the consumer can choose to defer handling an input event from one device (because it is building a big batch) while continuing to handle input events from other devices. The InputEventReceiver now sends a notification when a batch is pending. The ViewRoot handles this notification by scheduling a draw on the next sync. When the draw happens, the InputEventReceiver is instructed to consume all pending batched input events, the input event queue is fully processed (as much as possible), and then the ViewRoot performs traversals as usual. With these changes in place, the input dispatch latency is consistently less than one frame as long as the application itself isn't stalled. Input events are delivered to the application as soon as possible and are handled as soon as possible. In practice, it is no longer possible for an application to build up a huge backlog of touch events. This is part of a series of changes to improve input system pipelining. Bug: 5963420 Change-Id: I42c01117eca78f12d66d49a736c1c122346ccd1d
590 lines
20 KiB
C++
590 lines
20 KiB
C++
//
|
|
// Copyright 2010 The Android Open Source Project
|
|
//
|
|
// Provides a shared memory transport for input events.
|
|
//
|
|
#define LOG_TAG "InputTransport"
|
|
|
|
//#define LOG_NDEBUG 0
|
|
|
|
// Log debug messages about channel messages (send message, receive message)
|
|
#define DEBUG_CHANNEL_MESSAGES 0
|
|
|
|
// Log debug messages whenever InputChannel objects are created/destroyed
|
|
#define DEBUG_CHANNEL_LIFECYCLE 0
|
|
|
|
// Log debug messages about transport actions
|
|
#define DEBUG_TRANSPORT_ACTIONS 0
|
|
|
|
|
|
#include <cutils/log.h>
|
|
#include <errno.h>
|
|
#include <fcntl.h>
|
|
#include <ui/InputTransport.h>
|
|
#include <unistd.h>
|
|
#include <sys/types.h>
|
|
#include <sys/socket.h>
|
|
|
|
|
|
namespace android {
|
|
|
|
// Socket buffer size. The default is typically about 128KB, which is much larger than
|
|
// we really need. So we make it smaller. It just needs to be big enough to hold
|
|
// a few dozen large multi-finger motion events in the case where an application gets
|
|
// behind processing touches.
|
|
static const size_t SOCKET_BUFFER_SIZE = 32 * 1024;
|
|
|
|
|
|
// --- InputMessage ---
|
|
|
|
bool InputMessage::isValid(size_t actualSize) const {
|
|
if (size() == actualSize) {
|
|
switch (header.type) {
|
|
case TYPE_KEY:
|
|
return true;
|
|
case TYPE_MOTION:
|
|
return body.motion.pointerCount > 0
|
|
&& body.motion.pointerCount <= MAX_POINTERS;
|
|
case TYPE_FINISHED:
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
size_t InputMessage::size() const {
|
|
switch (header.type) {
|
|
case TYPE_KEY:
|
|
return sizeof(Header) + body.key.size();
|
|
case TYPE_MOTION:
|
|
return sizeof(Header) + body.motion.size();
|
|
case TYPE_FINISHED:
|
|
return sizeof(Header) + body.finished.size();
|
|
}
|
|
return sizeof(Header);
|
|
}
|
|
|
|
|
|
// --- InputChannel ---
|
|
|
|
InputChannel::InputChannel(const String8& name, int fd) :
|
|
mName(name), mFd(fd) {
|
|
#if DEBUG_CHANNEL_LIFECYCLE
|
|
ALOGD("Input channel constructed: name='%s', fd=%d",
|
|
mName.string(), fd);
|
|
#endif
|
|
|
|
int result = fcntl(mFd, F_SETFL, O_NONBLOCK);
|
|
LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket "
|
|
"non-blocking. errno=%d", mName.string(), errno);
|
|
}
|
|
|
|
InputChannel::~InputChannel() {
|
|
#if DEBUG_CHANNEL_LIFECYCLE
|
|
ALOGD("Input channel destroyed: name='%s', fd=%d",
|
|
mName.string(), mFd);
|
|
#endif
|
|
|
|
::close(mFd);
|
|
}
|
|
|
|
status_t InputChannel::openInputChannelPair(const String8& name,
|
|
sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
|
|
int sockets[2];
|
|
if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
|
|
status_t result = -errno;
|
|
ALOGE("channel '%s' ~ Could not create socket pair. errno=%d",
|
|
name.string(), errno);
|
|
outServerChannel.clear();
|
|
outClientChannel.clear();
|
|
return result;
|
|
}
|
|
|
|
int bufferSize = SOCKET_BUFFER_SIZE;
|
|
setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
|
|
setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
|
|
setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
|
|
setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
|
|
|
|
String8 serverChannelName = name;
|
|
serverChannelName.append(" (server)");
|
|
outServerChannel = new InputChannel(serverChannelName, sockets[0]);
|
|
|
|
String8 clientChannelName = name;
|
|
clientChannelName.append(" (client)");
|
|
outClientChannel = new InputChannel(clientChannelName, sockets[1]);
|
|
return OK;
|
|
}
|
|
|
|
status_t InputChannel::sendMessage(const InputMessage* msg) {
|
|
size_t msgLength = msg->size();
|
|
ssize_t nWrite;
|
|
do {
|
|
nWrite = ::send(mFd, msg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
|
|
} while (nWrite == -1 && errno == EINTR);
|
|
|
|
if (nWrite < 0) {
|
|
int error = errno;
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.string(),
|
|
msg->header.type, error);
|
|
#endif
|
|
if (error == EAGAIN || error == EWOULDBLOCK) {
|
|
return WOULD_BLOCK;
|
|
}
|
|
if (error == EPIPE || error == ENOTCONN) {
|
|
return DEAD_OBJECT;
|
|
}
|
|
return -error;
|
|
}
|
|
|
|
if (size_t(nWrite) != msgLength) {
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ error sending message type %d, send was incomplete",
|
|
mName.string(), msg->header.type);
|
|
#endif
|
|
return DEAD_OBJECT;
|
|
}
|
|
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ sent message of type %d", mName.string(), msg->header.type);
|
|
#endif
|
|
return OK;
|
|
}
|
|
|
|
status_t InputChannel::receiveMessage(InputMessage* msg) {
|
|
ssize_t nRead;
|
|
do {
|
|
nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT);
|
|
} while (nRead == -1 && errno == EINTR);
|
|
|
|
if (nRead < 0) {
|
|
int error = errno;
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.string(), errno);
|
|
#endif
|
|
if (error == EAGAIN || error == EWOULDBLOCK) {
|
|
return WOULD_BLOCK;
|
|
}
|
|
if (error == EPIPE || error == ENOTCONN) {
|
|
return DEAD_OBJECT;
|
|
}
|
|
return -error;
|
|
}
|
|
|
|
if (nRead == 0) { // check for EOF
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.string());
|
|
#endif
|
|
return DEAD_OBJECT;
|
|
}
|
|
|
|
if (!msg->isValid(nRead)) {
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ received invalid message", mName.string());
|
|
#endif
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
#if DEBUG_CHANNEL_MESSAGES
|
|
ALOGD("channel '%s' ~ received message of type %d", mName.string(), msg->header.type);
|
|
#endif
|
|
return OK;
|
|
}
|
|
|
|
|
|
// --- InputPublisher ---
|
|
|
|
InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
|
|
mChannel(channel) {
|
|
}
|
|
|
|
InputPublisher::~InputPublisher() {
|
|
}
|
|
|
|
status_t InputPublisher::publishKeyEvent(
|
|
uint32_t seq,
|
|
int32_t deviceId,
|
|
int32_t source,
|
|
int32_t action,
|
|
int32_t flags,
|
|
int32_t keyCode,
|
|
int32_t scanCode,
|
|
int32_t metaState,
|
|
int32_t repeatCount,
|
|
nsecs_t downTime,
|
|
nsecs_t eventTime) {
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
|
|
"action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
|
|
"downTime=%lld, eventTime=%lld",
|
|
mChannel->getName().string(), seq,
|
|
deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount,
|
|
downTime, eventTime);
|
|
#endif
|
|
|
|
if (!seq) {
|
|
ALOGE("Attempted to publish a key event with sequence number 0.");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
InputMessage msg;
|
|
msg.header.type = InputMessage::TYPE_KEY;
|
|
msg.body.key.seq = seq;
|
|
msg.body.key.deviceId = deviceId;
|
|
msg.body.key.source = source;
|
|
msg.body.key.action = action;
|
|
msg.body.key.flags = flags;
|
|
msg.body.key.keyCode = keyCode;
|
|
msg.body.key.scanCode = scanCode;
|
|
msg.body.key.metaState = metaState;
|
|
msg.body.key.repeatCount = repeatCount;
|
|
msg.body.key.downTime = downTime;
|
|
msg.body.key.eventTime = eventTime;
|
|
return mChannel->sendMessage(&msg);
|
|
}
|
|
|
|
status_t InputPublisher::publishMotionEvent(
|
|
uint32_t seq,
|
|
int32_t deviceId,
|
|
int32_t source,
|
|
int32_t action,
|
|
int32_t flags,
|
|
int32_t edgeFlags,
|
|
int32_t metaState,
|
|
int32_t buttonState,
|
|
float xOffset,
|
|
float yOffset,
|
|
float xPrecision,
|
|
float yPrecision,
|
|
nsecs_t downTime,
|
|
nsecs_t eventTime,
|
|
size_t pointerCount,
|
|
const PointerProperties* pointerProperties,
|
|
const PointerCoords* pointerCoords) {
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
|
|
"action=0x%x, flags=0x%x, edgeFlags=0x%x, metaState=0x%x, buttonState=0x%x, "
|
|
"xOffset=%f, yOffset=%f, "
|
|
"xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, "
|
|
"pointerCount=%d",
|
|
mChannel->getName().string(), seq,
|
|
deviceId, source, action, flags, edgeFlags, metaState, buttonState,
|
|
xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount);
|
|
#endif
|
|
|
|
if (!seq) {
|
|
ALOGE("Attempted to publish a motion event with sequence number 0.");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
if (pointerCount > MAX_POINTERS || pointerCount < 1) {
|
|
ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.",
|
|
mChannel->getName().string(), pointerCount);
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
InputMessage msg;
|
|
msg.header.type = InputMessage::TYPE_MOTION;
|
|
msg.body.motion.seq = seq;
|
|
msg.body.motion.deviceId = deviceId;
|
|
msg.body.motion.source = source;
|
|
msg.body.motion.action = action;
|
|
msg.body.motion.flags = flags;
|
|
msg.body.motion.edgeFlags = edgeFlags;
|
|
msg.body.motion.metaState = metaState;
|
|
msg.body.motion.buttonState = buttonState;
|
|
msg.body.motion.xOffset = xOffset;
|
|
msg.body.motion.yOffset = yOffset;
|
|
msg.body.motion.xPrecision = xPrecision;
|
|
msg.body.motion.yPrecision = yPrecision;
|
|
msg.body.motion.downTime = downTime;
|
|
msg.body.motion.eventTime = eventTime;
|
|
msg.body.motion.pointerCount = pointerCount;
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
|
|
msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
|
|
}
|
|
return mChannel->sendMessage(&msg);
|
|
}
|
|
|
|
status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' publisher ~ receiveFinishedSignal",
|
|
mChannel->getName().string());
|
|
#endif
|
|
|
|
InputMessage msg;
|
|
status_t result = mChannel->receiveMessage(&msg);
|
|
if (result) {
|
|
*outSeq = 0;
|
|
*outHandled = false;
|
|
return result;
|
|
}
|
|
if (msg.header.type != InputMessage::TYPE_FINISHED) {
|
|
ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
|
|
mChannel->getName().string(), msg.header.type);
|
|
return UNKNOWN_ERROR;
|
|
}
|
|
*outSeq = msg.body.finished.seq;
|
|
*outHandled = msg.body.finished.handled;
|
|
return OK;
|
|
}
|
|
|
|
// --- InputConsumer ---
|
|
|
|
InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
|
|
mChannel(channel), mDeferredEventSeq(0) {
|
|
}
|
|
|
|
InputConsumer::~InputConsumer() {
|
|
}
|
|
|
|
status_t InputConsumer::consume(InputEventFactoryInterface* factory,
|
|
bool consumeBatches, uint32_t* outSeq, InputEvent** outEvent) {
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s",
|
|
mChannel->getName().string(), consumeBatches ? "true" : "false");
|
|
#endif
|
|
|
|
*outSeq = 0;
|
|
*outEvent = NULL;
|
|
|
|
// Report deferred event first, if we had to end a batch earlier than we expected
|
|
// during the previous time consume was called.
|
|
if (mDeferredEventSeq) {
|
|
MotionEvent* motionEvent = factory->createMotionEvent();
|
|
if (! motionEvent) return NO_MEMORY;
|
|
|
|
motionEvent->copyFrom(&mDeferredEvent, true /*keepHistory*/);
|
|
*outSeq = mDeferredEventSeq;
|
|
*outEvent = motionEvent;
|
|
mDeferredEventSeq = 0;
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consumed deferred event, seq=%u",
|
|
mChannel->getName().string(), *outSeq);
|
|
#endif
|
|
return OK;
|
|
}
|
|
|
|
// Fetch the next input message.
|
|
// Loop until an event can be returned or no additional events are received.
|
|
while (!*outEvent) {
|
|
InputMessage msg;
|
|
status_t result = mChannel->receiveMessage(&msg);
|
|
if (result) {
|
|
// Consume the next batched event unless batches are being held for later.
|
|
if (!mBatches.isEmpty() && (consumeBatches || result != WOULD_BLOCK)) {
|
|
MotionEvent* motionEvent = factory->createMotionEvent();
|
|
if (! motionEvent) return NO_MEMORY;
|
|
|
|
const Batch& batch = mBatches.top();
|
|
motionEvent->copyFrom(&batch.event, true /*keepHistory*/);
|
|
*outSeq = batch.seq;
|
|
*outEvent = motionEvent;
|
|
mBatches.pop();
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
|
|
mChannel->getName().string(), *outSeq);
|
|
#endif
|
|
break;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
switch (msg.header.type) {
|
|
case InputMessage::TYPE_KEY: {
|
|
KeyEvent* keyEvent = factory->createKeyEvent();
|
|
if (!keyEvent) return NO_MEMORY;
|
|
|
|
initializeKeyEvent(keyEvent, &msg);
|
|
*outSeq = msg.body.key.seq;
|
|
*outEvent = keyEvent;
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
|
|
mChannel->getName().string(), *outSeq);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
case AINPUT_EVENT_TYPE_MOTION: {
|
|
ssize_t batchIndex = findBatch(msg.body.motion.deviceId, msg.body.motion.source);
|
|
if (batchIndex >= 0) {
|
|
Batch& batch = mBatches.editItemAt(batchIndex);
|
|
if (canAppendSamples(&batch.event, &msg)) {
|
|
// Send finished message for the earlier part of the batch.
|
|
// Claim that we handled the event. (The dispatcher doesn't care either
|
|
// way at the moment.)
|
|
status_t status = sendFinishedSignal(batch.seq, true);
|
|
if (status) {
|
|
return status;
|
|
}
|
|
|
|
// Append to the batch and save the new sequence number for the tail end.
|
|
appendSamples(&batch.event, &msg);
|
|
batch.seq = msg.body.motion.seq;
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ appended to batch event",
|
|
mChannel->getName().string());
|
|
#endif
|
|
break;
|
|
} else {
|
|
MotionEvent* motionEvent = factory->createMotionEvent();
|
|
if (! motionEvent) return NO_MEMORY;
|
|
|
|
// We cannot append to the batch in progress, so we need to consume
|
|
// the previous batch right now and defer the new event until later.
|
|
mDeferredEventSeq = msg.body.motion.seq;
|
|
initializeMotionEvent(&mDeferredEvent, &msg);
|
|
|
|
// Return the end of the previous batch.
|
|
motionEvent->copyFrom(&batch.event, true /*keepHistory*/);
|
|
*outSeq = batch.seq;
|
|
*outEvent = motionEvent;
|
|
mBatches.removeAt(batchIndex);
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consumed batch event and "
|
|
"deferred current event, seq=%u",
|
|
mChannel->getName().string(), *outSeq);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Start a new batch if needed.
|
|
if (msg.body.motion.action == AMOTION_EVENT_ACTION_MOVE
|
|
|| msg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
|
|
mBatches.push();
|
|
Batch& batch = mBatches.editTop();
|
|
batch.seq = msg.body.motion.seq;
|
|
initializeMotionEvent(&batch.event, &msg);
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ started batch event",
|
|
mChannel->getName().string());
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
MotionEvent* motionEvent = factory->createMotionEvent();
|
|
if (! motionEvent) return NO_MEMORY;
|
|
|
|
initializeMotionEvent(motionEvent, &msg);
|
|
*outSeq = msg.body.motion.seq;
|
|
*outEvent = motionEvent;
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
|
|
mChannel->getName().string(), *outSeq);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
default:
|
|
ALOGE("channel '%s' consumer ~ Received unexpected message of type %d",
|
|
mChannel->getName().string(), msg.header.type);
|
|
return UNKNOWN_ERROR;
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
|
|
#if DEBUG_TRANSPORT_ACTIONS
|
|
ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
|
|
mChannel->getName().string(), seq, handled ? "true" : "false");
|
|
#endif
|
|
|
|
if (!seq) {
|
|
ALOGE("Attempted to send a finished signal with sequence number 0.");
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
InputMessage msg;
|
|
msg.header.type = InputMessage::TYPE_FINISHED;
|
|
msg.body.finished.seq = seq;
|
|
msg.body.finished.handled = handled;
|
|
return mChannel->sendMessage(&msg);
|
|
}
|
|
|
|
bool InputConsumer::hasPendingBatch() const {
|
|
return !mBatches.isEmpty();
|
|
}
|
|
|
|
ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
|
|
for (size_t i = 0; i < mBatches.size(); i++) {
|
|
const Batch& batch = mBatches.itemAt(i);
|
|
if (batch.event.getDeviceId() == deviceId && batch.event.getSource() == source) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) {
|
|
event->initialize(
|
|
msg->body.key.deviceId,
|
|
msg->body.key.source,
|
|
msg->body.key.action,
|
|
msg->body.key.flags,
|
|
msg->body.key.keyCode,
|
|
msg->body.key.scanCode,
|
|
msg->body.key.metaState,
|
|
msg->body.key.repeatCount,
|
|
msg->body.key.downTime,
|
|
msg->body.key.eventTime);
|
|
}
|
|
|
|
void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
|
|
size_t pointerCount = msg->body.motion.pointerCount;
|
|
PointerProperties pointerProperties[pointerCount];
|
|
PointerCoords pointerCoords[pointerCount];
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
|
|
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
|
|
}
|
|
|
|
event->initialize(
|
|
msg->body.motion.deviceId,
|
|
msg->body.motion.source,
|
|
msg->body.motion.action,
|
|
msg->body.motion.flags,
|
|
msg->body.motion.edgeFlags,
|
|
msg->body.motion.metaState,
|
|
msg->body.motion.buttonState,
|
|
msg->body.motion.xOffset,
|
|
msg->body.motion.yOffset,
|
|
msg->body.motion.xPrecision,
|
|
msg->body.motion.yPrecision,
|
|
msg->body.motion.downTime,
|
|
msg->body.motion.eventTime,
|
|
pointerCount,
|
|
pointerProperties,
|
|
pointerCoords);
|
|
}
|
|
|
|
bool InputConsumer::canAppendSamples(const MotionEvent* event, const InputMessage *msg) {
|
|
size_t pointerCount = msg->body.motion.pointerCount;
|
|
if (event->getPointerCount() != pointerCount
|
|
|| event->getAction() != msg->body.motion.action) {
|
|
return false;
|
|
}
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
if (*event->getPointerProperties(i) != msg->body.motion.pointers[i].properties) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void InputConsumer::appendSamples(MotionEvent* event, const InputMessage* msg) {
|
|
size_t pointerCount = msg->body.motion.pointerCount;
|
|
PointerCoords pointerCoords[pointerCount];
|
|
for (size_t i = 0; i < pointerCount; i++) {
|
|
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
|
|
}
|
|
|
|
event->setMetaState(event->getMetaState() | msg->body.motion.metaState);
|
|
event->addSample(msg->body.motion.eventTime, pointerCoords);
|
|
}
|
|
|
|
} // namespace android
|