replicant-frameworks_native/services/surfaceflinger/Android.mk
Dave Burke 1f62c75dd3 Actually 59 fps DO NOT MERGE
Change-Id: Ic70dbba81c054eaaf21f71b10e329ebf1424d4a2
2011-11-09 23:53:51 -08:00

59 lines
1.4 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
Layer.cpp \
LayerBase.cpp \
LayerDim.cpp \
LayerScreenshot.cpp \
DdmConnection.cpp \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
DisplayHardware/HWComposer.cpp \
GLExtensions.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
SurfaceTextureLayer.cpp \
Transform.cpp \
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_BOARD_PLATFORM), omap3)
LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM), omap4)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
endif
ifneq (,$(findstring $(TARGET_DEVICE),tuna toro maguro))
LOCAL_CFLAGS += -DREFRESH_RATE=59
endif
LOCAL_SHARED_LIBRARIES := \
libcutils \
libhardware \
libutils \
libEGL \
libGLESv1_CM \
libbinder \
libui \
libgui
# this is only needed for DDMS debugging
LOCAL_SHARED_LIBRARIES += libdvm libandroid_runtime
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)