8575a87b0d
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
339 lines
9.4 KiB
C++
339 lines
9.4 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef _UI_INPUT_DEVICE_H
|
|
#define _UI_INPUT_DEVICE_H
|
|
|
|
#include <ui/EventHub.h>
|
|
#include <ui/Input.h>
|
|
#include <utils/KeyedVector.h>
|
|
#include <utils/threads.h>
|
|
#include <utils/Timers.h>
|
|
#include <utils/RefBase.h>
|
|
#include <utils/String8.h>
|
|
#include <utils/BitSet.h>
|
|
|
|
#include <stddef.h>
|
|
#include <unistd.h>
|
|
|
|
/* Maximum pointer id value supported.
|
|
* (This is limited by our use of BitSet32 to track pointer assignments.) */
|
|
#define MAX_POINTER_ID 31
|
|
|
|
/* Maximum number of historical samples to average. */
|
|
#define AVERAGING_HISTORY_SIZE 5
|
|
|
|
|
|
namespace android {
|
|
|
|
extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
|
|
extern int32_t rotateKeyCode(int32_t keyCode, int32_t orientation);
|
|
|
|
/*
|
|
* An input device structure tracks the state of a single input device.
|
|
*
|
|
* This structure is only used by ReaderThread and is not intended to be shared with
|
|
* DispatcherThread (because that would require locking). This works out fine because
|
|
* DispatcherThread is only interested in cooked event data anyways and does not need
|
|
* any of the low-level data from InputDevice.
|
|
*/
|
|
struct InputDevice {
|
|
struct AbsoluteAxisInfo {
|
|
bool valid; // set to true if axis parameters are known, false otherwise
|
|
|
|
int32_t minValue; // minimum value
|
|
int32_t maxValue; // maximum value
|
|
int32_t range; // range of values, equal to maxValue - minValue
|
|
int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
|
|
int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
|
|
};
|
|
|
|
struct VirtualKey {
|
|
int32_t keyCode;
|
|
int32_t scanCode;
|
|
uint32_t flags;
|
|
|
|
// computed hit box, specified in touch screen coords based on known display size
|
|
int32_t hitLeft;
|
|
int32_t hitTop;
|
|
int32_t hitRight;
|
|
int32_t hitBottom;
|
|
|
|
inline bool isHit(int32_t x, int32_t y) const {
|
|
return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
|
|
}
|
|
};
|
|
|
|
struct KeyboardState {
|
|
struct Current {
|
|
int32_t metaState;
|
|
nsecs_t downTime; // time of most recent key down
|
|
} current;
|
|
|
|
void reset();
|
|
};
|
|
|
|
struct TrackballState {
|
|
struct Accumulator {
|
|
enum {
|
|
FIELD_BTN_MOUSE = 1,
|
|
FIELD_REL_X = 2,
|
|
FIELD_REL_Y = 4
|
|
};
|
|
|
|
uint32_t fields;
|
|
|
|
bool btnMouse;
|
|
int32_t relX;
|
|
int32_t relY;
|
|
|
|
inline void clear() {
|
|
fields = 0;
|
|
}
|
|
|
|
inline bool isDirty() {
|
|
return fields != 0;
|
|
}
|
|
} accumulator;
|
|
|
|
struct Current {
|
|
bool down;
|
|
nsecs_t downTime;
|
|
} current;
|
|
|
|
struct Precalculated {
|
|
float xScale;
|
|
float yScale;
|
|
float xPrecision;
|
|
float yPrecision;
|
|
} precalculated;
|
|
|
|
void reset();
|
|
};
|
|
|
|
struct SingleTouchScreenState {
|
|
struct Accumulator {
|
|
enum {
|
|
FIELD_BTN_TOUCH = 1,
|
|
FIELD_ABS_X = 2,
|
|
FIELD_ABS_Y = 4,
|
|
FIELD_ABS_PRESSURE = 8,
|
|
FIELD_ABS_TOOL_WIDTH = 16
|
|
};
|
|
|
|
uint32_t fields;
|
|
|
|
bool btnTouch;
|
|
int32_t absX;
|
|
int32_t absY;
|
|
int32_t absPressure;
|
|
int32_t absToolWidth;
|
|
|
|
inline void clear() {
|
|
fields = 0;
|
|
}
|
|
|
|
inline bool isDirty() {
|
|
return fields != 0;
|
|
}
|
|
} accumulator;
|
|
|
|
struct Current {
|
|
bool down;
|
|
int32_t x;
|
|
int32_t y;
|
|
int32_t pressure;
|
|
int32_t size;
|
|
} current;
|
|
|
|
void reset();
|
|
};
|
|
|
|
struct MultiTouchScreenState {
|
|
struct Accumulator {
|
|
enum {
|
|
FIELD_ABS_MT_POSITION_X = 1,
|
|
FIELD_ABS_MT_POSITION_Y = 2,
|
|
FIELD_ABS_MT_TOUCH_MAJOR = 4,
|
|
FIELD_ABS_MT_WIDTH_MAJOR = 8,
|
|
FIELD_ABS_MT_TRACKING_ID = 16
|
|
};
|
|
|
|
uint32_t pointerCount;
|
|
struct Pointer {
|
|
uint32_t fields;
|
|
|
|
int32_t absMTPositionX;
|
|
int32_t absMTPositionY;
|
|
int32_t absMTTouchMajor;
|
|
int32_t absMTWidthMajor;
|
|
int32_t absMTTrackingId;
|
|
|
|
inline void clear() {
|
|
fields = 0;
|
|
}
|
|
} pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
|
|
|
|
inline void clear() {
|
|
pointerCount = 0;
|
|
pointers[0].clear();
|
|
}
|
|
|
|
inline bool isDirty() {
|
|
return pointerCount != 0;
|
|
}
|
|
} accumulator;
|
|
|
|
void reset();
|
|
};
|
|
|
|
struct PointerData {
|
|
uint32_t id;
|
|
int32_t x;
|
|
int32_t y;
|
|
int32_t pressure;
|
|
int32_t size;
|
|
};
|
|
|
|
struct TouchData {
|
|
uint32_t pointerCount;
|
|
PointerData pointers[MAX_POINTERS];
|
|
BitSet32 idBits;
|
|
uint32_t idToIndex[MAX_POINTER_ID + 1];
|
|
|
|
void copyFrom(const TouchData& other);
|
|
|
|
inline void clear() {
|
|
pointerCount = 0;
|
|
idBits.clear();
|
|
}
|
|
};
|
|
|
|
// common state used for both single-touch and multi-touch screens after the initial
|
|
// touch decoding has been performed
|
|
struct TouchScreenState {
|
|
Vector<VirtualKey> virtualKeys;
|
|
|
|
struct Parameters {
|
|
bool useBadTouchFilter;
|
|
bool useJumpyTouchFilter;
|
|
bool useAveragingTouchFilter;
|
|
|
|
AbsoluteAxisInfo xAxis;
|
|
AbsoluteAxisInfo yAxis;
|
|
AbsoluteAxisInfo pressureAxis;
|
|
AbsoluteAxisInfo sizeAxis;
|
|
} parameters;
|
|
|
|
// The touch data of the current sample being processed.
|
|
TouchData currentTouch;
|
|
|
|
// The touch data of the previous sample that was processed. This is updated
|
|
// incrementally while the current sample is being processed.
|
|
TouchData lastTouch;
|
|
|
|
// The time the primary pointer last went down.
|
|
nsecs_t downTime;
|
|
|
|
struct CurrentVirtualKeyState {
|
|
enum Status {
|
|
STATUS_UP,
|
|
STATUS_DOWN,
|
|
STATUS_CANCELED
|
|
};
|
|
|
|
Status status;
|
|
nsecs_t downTime;
|
|
int32_t keyCode;
|
|
int32_t scanCode;
|
|
} currentVirtualKey;
|
|
|
|
struct AveragingTouchFilterState {
|
|
// Individual history tracks are stored by pointer id
|
|
uint32_t historyStart[MAX_POINTERS];
|
|
uint32_t historyEnd[MAX_POINTERS];
|
|
struct {
|
|
struct {
|
|
int32_t x;
|
|
int32_t y;
|
|
int32_t pressure;
|
|
} pointers[MAX_POINTERS];
|
|
} historyData[AVERAGING_HISTORY_SIZE];
|
|
} averagingTouchFilter;
|
|
|
|
struct JumpTouchFilterState {
|
|
int32_t jumpyPointsDropped;
|
|
} jumpyTouchFilter;
|
|
|
|
struct Precalculated {
|
|
int32_t xOrigin;
|
|
float xScale;
|
|
|
|
int32_t yOrigin;
|
|
float yScale;
|
|
|
|
int32_t pressureOrigin;
|
|
float pressureScale;
|
|
|
|
int32_t sizeOrigin;
|
|
float sizeScale;
|
|
} precalculated;
|
|
|
|
void reset();
|
|
|
|
bool applyBadTouchFilter();
|
|
bool applyJumpyTouchFilter();
|
|
void applyAveragingTouchFilter();
|
|
void calculatePointerIds();
|
|
|
|
bool isPointInsideDisplay(int32_t x, int32_t y) const;
|
|
const InputDevice::VirtualKey* findVirtualKeyHit() const;
|
|
};
|
|
|
|
InputDevice(int32_t id, uint32_t classes, String8 name);
|
|
|
|
int32_t id;
|
|
uint32_t classes;
|
|
String8 name;
|
|
bool ignored;
|
|
|
|
KeyboardState keyboard;
|
|
TrackballState trackball;
|
|
TouchScreenState touchScreen;
|
|
union {
|
|
SingleTouchScreenState singleTouchScreen;
|
|
MultiTouchScreenState multiTouchScreen;
|
|
};
|
|
|
|
void reset();
|
|
|
|
inline bool isKeyboard() const { return classes & INPUT_DEVICE_CLASS_KEYBOARD; }
|
|
inline bool isAlphaKey() const { return classes & INPUT_DEVICE_CLASS_ALPHAKEY; }
|
|
inline bool isTrackball() const { return classes & INPUT_DEVICE_CLASS_TRACKBALL; }
|
|
inline bool isDPad() const { return classes & INPUT_DEVICE_CLASS_DPAD; }
|
|
inline bool isSingleTouchScreen() const { return (classes
|
|
& (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT))
|
|
== INPUT_DEVICE_CLASS_TOUCHSCREEN; }
|
|
inline bool isMultiTouchScreen() const { return classes
|
|
& INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; }
|
|
inline bool isTouchScreen() const { return classes
|
|
& (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT); }
|
|
};
|
|
|
|
} // namespace android
|
|
|
|
#endif // _UI_INPUT_DEVICE_H
|