replicant-frameworks_native/services/surfaceflinger
Steve Kondik da998f4845 surfaceflinger: Unbreak casting and other use cases
* If QCOM WFD isn't in use, we'll get -1 here. Don't try and
   dig into the array because we'll get some random memory back.

Change-Id: Ib14642fea760dc0e659473bb183c5e0116622302
2016-08-03 15:02:31 -07:00
..
DisplayHardware SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
Effects Don't simulate color space after correction 2014-03-10 12:43:49 -07:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
ExSurfaceFlinger surfaceflinger: Unbreak casting and other use cases 2016-08-03 15:02:31 -07:00
RenderEngine SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
tests SurfaceFlinger : Ensure position changes are drawn with correct buffer size 2016-05-12 10:07:24 -07:00
Android.mk surfaceflinger: Isolate S3D code to msm8996 only 2016-08-01 13:24:26 -07:00
Barrier.h Improve memory coherence management in screenshot code [DO NOT MERGE] 2014-07-14 19:29:09 +00:00
CleanSpec.mk SurfaceFlinger : Ensure position changes are drawn with correct buffer size 2016-05-12 10:07:24 -07:00
Client.cpp Bypass surface flinger permission check for calls from system. 2015-05-28 14:19:22 -07:00
Client.h Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
clz.h
Colorizer.h
DdmConnection.cpp SurfaceFlinger: Tweak whitespace in DdmConnection 2015-05-28 14:23:54 -07:00
DdmConnection.h
DisplayDevice.cpp SF: Add support for all flips of panel mount 2016-07-20 04:16:16 -07:00
DisplayDevice.h SF: Add support for all flips of panel mount 2016-07-20 04:16:16 -07:00
DisplayUtils.cpp sf: Fix compliation for non-8996 platforms 2016-08-02 20:11:17 +08:00
DisplayUtils.h sf: vds: Avoid HWC for certain scenarios 2015-11-02 08:15:21 -08:00
DispSync.cpp SF: more DispSync improvements. 2016-07-20 04:16:16 -07:00
DispSync.h SF: more DispSync improvements. 2016-07-20 04:16:16 -07:00
EventControlThread.cpp SurfaceFlinger: Add EventControlThread 2013-10-15 14:31:41 -07:00
EventControlThread.h SurfaceFlinger: Add EventControlThread 2013-10-15 14:31:41 -07:00
EventThread.cpp input: Adjust priority 2015-10-17 13:51:11 -07:00
EventThread.h SF: Permit changing DispSync offsets at runtime 2015-04-15 13:56:28 -07:00
FrameRateHelper.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
FrameTracker.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
FrameTracker.h Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
Layer.cpp surfaceflinger: Add check for number of queued buffers 2016-08-03 14:19:04 -07:00
Layer.h SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
LayerBlur.cpp surfaceflinger: Cleanups for blur 2016-08-01 13:08:02 -07:00
LayerBlur.h surfaceflinger: Cleanups for blur 2016-08-01 13:08:02 -07:00
LayerDim.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
LayerDim.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
main_surfaceflinger.cpp Android 6.0.1 release 22 2016-03-10 18:17:45 -08:00
MessageQueue.cpp native frameworks: 64-bit compile issues 2014-03-12 13:12:44 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
MonitoredProducer.cpp libgui/SurfaceFlinger: Add getConsumerName 2015-06-09 11:28:37 -07:00
MonitoredProducer.h libgui/SurfaceFlinger: Add getConsumerName 2015-06-09 11:28:37 -07:00
SurfaceFlinger.cpp surfaceflinger: Isolate S3D code to msm8996 only 2016-08-01 13:24:26 -07:00
SurfaceFlinger.h SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
SurfaceFlingerConsumer.cpp Fix PTS handling for buffer replacement 2015-05-13 09:43:35 -07:00
SurfaceFlingerConsumer.h Fix PTS handling for buffer replacement 2015-05-13 09:43:35 -07:00
Transform.cpp Add clamp to Layer and update Transform inverse. 2014-11-21 17:05:18 -08:00
Transform.h color blindness enhancement 2013-09-04 22:11:15 -07:00