..
DisplayHardware
SF: Add support to draw S3D framebuffer target
2016-07-31 14:15:30 -07:00
Effects
Don't simulate color space after correction
2014-03-10 12:43:49 -07:00
EventLog
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
ExSurfaceFlinger
surfaceflinger: Unbreak casting and other use cases
2016-08-03 15:02:31 -07:00
RenderEngine
SurfaceFlinger: Native changes to add blur effect
2015-11-08 01:07:13 -08:00
tests
SurfaceFlinger : Ensure position changes are drawn with correct buffer size
2016-05-12 10:07:24 -07:00
Android.mk
surfaceflinger: Isolate S3D code to msm8996 only
2016-08-01 13:24:26 -07:00
Barrier.h
Improve memory coherence management in screenshot code [DO NOT MERGE]
2014-07-14 19:29:09 +00:00
CleanSpec.mk
SurfaceFlinger : Ensure position changes are drawn with correct buffer size
2016-05-12 10:07:24 -07:00
Client.cpp
Bypass surface flinger permission check for calls from system.
2015-05-28 14:19:22 -07:00
Client.h
Adding render stats APIs to UiAutomation (framework native).
2014-04-10 12:32:19 -07:00
clz.h
Colorizer.h
DdmConnection.cpp
SurfaceFlinger: Tweak whitespace in DdmConnection
2015-05-28 14:23:54 -07:00
DdmConnection.h
DisplayDevice.cpp
SF: Add support for all flips of panel mount
2016-07-20 04:16:16 -07:00
DisplayDevice.h
SF: Add support for all flips of panel mount
2016-07-20 04:16:16 -07:00
DisplayUtils.cpp
sf: Fix compliation for non-8996 platforms
2016-08-02 20:11:17 +08:00
DisplayUtils.h
sf: vds: Avoid HWC for certain scenarios
2015-11-02 08:15:21 -08:00
DispSync.cpp
SF: more DispSync improvements.
2016-07-20 04:16:16 -07:00
DispSync.h
SF: more DispSync improvements.
2016-07-20 04:16:16 -07:00
EventControlThread.cpp
SurfaceFlinger: Add EventControlThread
2013-10-15 14:31:41 -07:00
EventControlThread.h
SurfaceFlinger: Add EventControlThread
2013-10-15 14:31:41 -07:00
EventThread.cpp
input: Adjust priority
2015-10-17 13:51:11 -07:00
EventThread.h
SF: Permit changing DispSync offsets at runtime
2015-04-15 13:56:28 -07:00
FrameRateHelper.h
SurfaceFlinger: Native changes to add blur effect
2015-11-08 01:07:13 -08:00
FrameTracker.cpp
Adding render stats APIs to UiAutomation (framework native).
2014-04-10 12:32:19 -07:00
FrameTracker.h
Adding render stats APIs to UiAutomation (framework native).
2014-04-10 12:32:19 -07:00
Layer.cpp
surfaceflinger: Add check for number of queued buffers
2016-08-03 14:19:04 -07:00
Layer.h
SF: Add support to draw S3D framebuffer target
2016-07-31 14:15:30 -07:00
LayerBlur.cpp
surfaceflinger: Cleanups for blur
2016-08-01 13:08:02 -07:00
LayerBlur.h
surfaceflinger: Cleanups for blur
2016-08-01 13:08:02 -07:00
LayerDim.cpp
SurfaceFlinger: Native changes to add blur effect
2015-11-08 01:07:13 -08:00
LayerDim.h
SurfaceFlinger: Native changes to add blur effect
2015-11-08 01:07:13 -08:00
main_surfaceflinger.cpp
Android 6.0.1 release 22
2016-03-10 18:17:45 -08:00
MessageQueue.cpp
native frameworks: 64-bit compile issues
2014-03-12 13:12:44 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
MonitoredProducer.cpp
libgui/SurfaceFlinger: Add getConsumerName
2015-06-09 11:28:37 -07:00
MonitoredProducer.h
libgui/SurfaceFlinger: Add getConsumerName
2015-06-09 11:28:37 -07:00
SurfaceFlinger.cpp
surfaceflinger: Isolate S3D code to msm8996 only
2016-08-01 13:24:26 -07:00
SurfaceFlinger.h
SF: Add support to draw S3D framebuffer target
2016-07-31 14:15:30 -07:00
SurfaceFlingerConsumer.cpp
Fix PTS handling for buffer replacement
2015-05-13 09:43:35 -07:00
SurfaceFlingerConsumer.h
Fix PTS handling for buffer replacement
2015-05-13 09:43:35 -07:00
Transform.cpp
Add clamp to Layer and update Transform inverse.
2014-11-21 17:05:18 -08:00
Transform.h
color blindness enhancement
2013-09-04 22:11:15 -07:00