d9c4971da2
Changes Surface::detachNextBuffer to return an sp<GraphicBuffer> instead of an ANativeWindowBuffer* to ensure that reference counting works correctly. Bug: 20092217 Change-Id: I3979ea6121aaf14845f0554477b778770413581e (cherry picked from commit 8b2daa3ca29492b181fb67840640d771c4a2b3ac) |
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