replicant-frameworks_native/libs/gui/ConsumerBase.cpp
Mathias Agopian a4e19521ac Binderize the consumer side of BufferQueue
While currently untested, this should allow to move the
BuffereQueue in the consumer process and have everything
work as usual.

Bug: 9265647

Change-Id: I9ca8f099f7c65b9a27b7e7a3643b46d1b58eacfc
2013-08-01 17:20:08 -07:00

271 lines
8.3 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "ConsumerBase"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <hardware/hardware.h>
#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/ConsumerBase.h>
#include <private/gui/ComposerService.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/Trace.h>
// Macros for including the ConsumerBase name in log messages
#define CB_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
#define CB_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
namespace android {
// Get an ID that's unique within this process.
static int32_t createProcessUniqueId() {
static volatile int32_t globalCounter = 0;
return android_atomic_inc(&globalCounter);
}
ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue, bool controlledByApp) :
mAbandoned(false),
mBufferQueue(bufferQueue) {
// Choose a name using the PID and a process-unique ID.
mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
// Note that we can't create an sp<...>(this) in a ctor that will not keep a
// reference once the ctor ends, as that would cause the refcount of 'this'
// dropping to 0 at the end of the ctor. Since all we need is a wp<...>
// that's what we create.
wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
sp<IConsumerListener> proxy = new BufferQueue::ProxyConsumerListener(listener);
status_t err = mBufferQueue->consumerConnect(proxy, controlledByApp);
if (err != NO_ERROR) {
CB_LOGE("ConsumerBase: error connecting to BufferQueue: %s (%d)",
strerror(-err), err);
} else {
mBufferQueue->setConsumerName(mName);
}
}
ConsumerBase::~ConsumerBase() {
CB_LOGV("~ConsumerBase");
Mutex::Autolock lock(mMutex);
// Verify that abandon() has been called before we get here. This should
// be done by ConsumerBase::onLastStrongRef(), but it's possible for a
// derived class to override that method and not call
// ConsumerBase::onLastStrongRef().
LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~ConsumerBase was called, but the "
"consumer is not abandoned!", mName.string());
}
void ConsumerBase::onLastStrongRef(const void* id) {
abandon();
}
void ConsumerBase::freeBufferLocked(int slotIndex) {
CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
mSlots[slotIndex].mGraphicBuffer = 0;
mSlots[slotIndex].mFence = Fence::NO_FENCE;
mSlots[slotIndex].mFrameNumber = 0;
}
// Used for refactoring, should not be in final interface
sp<BufferQueue> ConsumerBase::getBufferQueue() const {
Mutex::Autolock lock(mMutex);
return mBufferQueue;
}
void ConsumerBase::onFrameAvailable() {
CB_LOGV("onFrameAvailable");
sp<FrameAvailableListener> listener;
{ // scope for the lock
Mutex::Autolock lock(mMutex);
listener = mFrameAvailableListener.promote();
}
if (listener != NULL) {
CB_LOGV("actually calling onFrameAvailable");
listener->onFrameAvailable();
}
}
void ConsumerBase::onBuffersReleased() {
Mutex::Autolock lock(mMutex);
CB_LOGV("onBuffersReleased");
if (mAbandoned) {
// Nothing to do if we're already abandoned.
return;
}
uint32_t mask = 0;
mBufferQueue->getReleasedBuffers(&mask);
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
if (mask & (1 << i)) {
freeBufferLocked(i);
}
}
}
void ConsumerBase::abandon() {
CB_LOGV("abandon");
Mutex::Autolock lock(mMutex);
if (!mAbandoned) {
abandonLocked();
mAbandoned = true;
}
}
void ConsumerBase::abandonLocked() {
CB_LOGV("abandonLocked");
for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
freeBufferLocked(i);
}
// disconnect from the BufferQueue
mBufferQueue->consumerDisconnect();
mBufferQueue.clear();
}
void ConsumerBase::setFrameAvailableListener(
const wp<FrameAvailableListener>& listener) {
CB_LOGV("setFrameAvailableListener");
Mutex::Autolock lock(mMutex);
mFrameAvailableListener = listener;
}
void ConsumerBase::dump(String8& result) const {
dump(result, "");
}
void ConsumerBase::dump(String8& result, const char* prefix) const {
Mutex::Autolock _l(mMutex);
dumpLocked(result, prefix);
}
void ConsumerBase::dumpLocked(String8& result, const char* prefix) const {
result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
if (!mAbandoned) {
mBufferQueue->dump(result, prefix);
}
}
status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item,
nsecs_t presentWhen) {
status_t err = mBufferQueue->acquireBuffer(item, presentWhen);
if (err != NO_ERROR) {
return err;
}
if (item->mGraphicBuffer != NULL) {
mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
}
mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
mSlots[item->mBuf].mFence = item->mFence;
CB_LOGV("acquireBufferLocked: -> slot=%d/%llu",
item->mBuf, item->mFrameNumber);
return OK;
}
status_t ConsumerBase::addReleaseFence(int slot,
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
Mutex::Autolock lock(mMutex);
return addReleaseFenceLocked(slot, graphicBuffer, fence);
}
status_t ConsumerBase::addReleaseFenceLocked(int slot,
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
// If consumer no longer tracks this graphicBuffer, we can safely
// drop this fence, as it will never be received by the producer.
if (!stillTracking(slot, graphicBuffer)) {
return OK;
}
if (!mSlots[slot].mFence.get()) {
mSlots[slot].mFence = fence;
} else {
sp<Fence> mergedFence = Fence::merge(
String8::format("%.28s:%d", mName.string(), slot),
mSlots[slot].mFence, fence);
if (!mergedFence.get()) {
CB_LOGE("failed to merge release fences");
// synchronization is broken, the best we can do is hope fences
// signal in order so the new fence will act like a union
mSlots[slot].mFence = fence;
return BAD_VALUE;
}
mSlots[slot].mFence = mergedFence;
}
return OK;
}
status_t ConsumerBase::releaseBufferLocked(
int slot, const sp<GraphicBuffer> graphicBuffer,
EGLDisplay display, EGLSyncKHR eglFence) {
// If consumer no longer tracks this graphicBuffer (we received a new
// buffer on the same slot), the buffer producer is definitely no longer
// tracking it.
if (!stillTracking(slot, graphicBuffer)) {
return OK;
}
CB_LOGV("releaseBufferLocked: slot=%d/%llu",
slot, mSlots[slot].mFrameNumber);
status_t err = mBufferQueue->releaseBuffer(slot, mSlots[slot].mFrameNumber,
display, eglFence, mSlots[slot].mFence);
if (err == BufferQueue::STALE_BUFFER_SLOT) {
freeBufferLocked(slot);
}
mSlots[slot].mFence = Fence::NO_FENCE;
return err;
}
bool ConsumerBase::stillTracking(int slot,
const sp<GraphicBuffer> graphicBuffer) {
if (slot < 0 || slot >= BufferQueue::NUM_BUFFER_SLOTS) {
return false;
}
return (mSlots[slot].mGraphicBuffer != NULL &&
mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
}
} // namespace android