replicant-frameworks_native/include/ui
Mathias Agopian 1c97d2ebe1 fix a bug that caused the PixelFormat viewed by Surface to be wrong.
what happened is that the efective pixel format is calculated by SF but Surface nevew had access to it directly.
in particular this caused query(FORMAT) to return the requested format instead of the effective format.
2009-08-19 17:46:26 -07:00
..
egl
BufferMapper.h
Camera.h Modified the camera HAL interface to use the same generic callback architecture as camera services 2009-08-13 10:46:28 -07:00
CameraHardwareInterface.h Modified the camera HAL interface to use the same generic callback architecture as camera services 2009-08-13 10:46:28 -07:00
CameraParameters.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h
FramebufferNativeWindow.h
ICamera.h
ICameraClient.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
ICameraService.h move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
IOverlay.h
ISurface.h
ISurfaceComposer.h
ISurfaceFlingerClient.h fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
KeyCharacterMap.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
KeycodeLabels.h AI 145994: Integrate #145778 from Donut. 2009-04-13 16:11:55 -07:00
Overlay.h
PixelFormat.h
Point.h
Rect.h
Region.h
Surface.h
SurfaceComposerClient.h