replicant-frameworks_native/libs/utils
Kenny Root 18092ddc86 Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2010-12-08 11:21:30 -08:00
..
tests
Android.mk Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Asset.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
AssetDir.cpp
AssetManager.cpp
BackupData.cpp
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Flattenable.cpp
Looper.cpp
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Pool.cpp
PropertyMap.cpp
README
RefBase.cpp
ResourceTypes.cpp
SharedBuffer.cpp
Static.cpp
StopWatch.cpp
StreamingZipInflater.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
String8.cpp
String16.cpp
StringArray.cpp
SystemClock.cpp
TextOutput.cpp
Threads.cpp
Timers.cpp
Tokenizer.cpp
Unicode.cpp
VectorImpl.cpp
ZipFileCRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipFileRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.