replicant-frameworks_native/include/ui
2009-08-10 12:58:05 -07:00
..
egl added NATIVE_WINDOW_FORMAT attribute to android_native_window_t 2009-08-06 16:04:29 -07:00
BufferMapper.h
Camera.h Add timestamps to video frames to improve A/V sync. 2009-07-08 15:59:25 -07:00
CameraHardwareInterface.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h fixed some issues with the software renderer when surfaces are made current. 2009-07-30 18:14:56 -07:00
ICamera.h
ICameraClient.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
ICameraService.h
IOverlay.h
ISurface.h
ISurfaceComposer.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
ISurfaceFlingerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h
Point.h
Rect.h
Region.h Region::makeBoundsSelf() efficiently turns a region to its bounds 2009-06-29 18:46:37 -07:00
Surface.h Expose a variation of the createRenderer API that works on a plain Surface. 2009-08-10 12:58:05 -07:00
SurfaceComposerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00