replicant-frameworks_native/libs/gui/tests/StreamSplitter_test.cpp
Dan Stoza 8dc55396fc Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-07 10:39:13 -08:00

247 lines
9.1 KiB
C++

/*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "StreamSplitter_test"
//#define LOG_NDEBUG 0
#include <gui/BufferQueue.h>
#include <gui/IConsumerListener.h>
#include <gui/ISurfaceComposer.h>
#include <gui/StreamSplitter.h>
#include <private/gui/ComposerService.h>
#include <gtest/gtest.h>
namespace android {
class StreamSplitterTest : public ::testing::Test {
protected:
StreamSplitterTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
}
~StreamSplitterTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("End test: %s.%s", testInfo->test_case_name(),
testInfo->name());
}
};
struct DummyListener : public BnConsumerListener {
virtual void onFrameAvailable(const BufferItem& /* item */) {}
virtual void onBuffersReleased() {}
virtual void onSidebandStreamChanged() {}
};
class CountedAllocator : public BnGraphicBufferAlloc {
public:
CountedAllocator() : mAllocCount(0) {
sp<ISurfaceComposer> composer(ComposerService::getComposerService());
mAllocator = composer->createGraphicBufferAlloc();
}
virtual ~CountedAllocator() {}
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage, status_t* error) {
++mAllocCount;
sp<GraphicBuffer> buffer = mAllocator->createGraphicBuffer(w, h, format,
usage, error);
return buffer;
}
int getAllocCount() const { return mAllocCount; }
private:
sp<IGraphicBufferAlloc> mAllocator;
int mAllocCount;
};
TEST_F(StreamSplitterTest, OneInputOneOutput) {
sp<CountedAllocator> allocator(new CountedAllocator);
sp<IGraphicBufferProducer> inputProducer;
sp<IGraphicBufferConsumer> inputConsumer;
BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
sp<IGraphicBufferProducer> outputProducer;
sp<IGraphicBufferConsumer> outputConsumer;
BufferQueue::createBufferQueue(&outputProducer, &outputConsumer, allocator);
ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
sp<StreamSplitter> splitter;
status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
ASSERT_EQ(OK, status);
ASSERT_EQ(OK, splitter->addOutput(outputProducer));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
NATIVE_WINDOW_API_CPU, false, &qbOutput));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, buffer->unlock());
IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
Fence::NO_FENCE);
ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
uint32_t* dataOut;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mBuf, item.mFrameNumber,
EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(1, allocator->getAllocCount());
}
TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
const int NUM_OUTPUTS = 4;
sp<CountedAllocator> allocator(new CountedAllocator);
sp<IGraphicBufferProducer> inputProducer;
sp<IGraphicBufferConsumer> inputConsumer;
BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
for (int output = 0; output < NUM_OUTPUTS; ++output) {
BufferQueue::createBufferQueue(&outputProducers[output],
&outputConsumers[output], allocator);
ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(
new DummyListener, false));
}
sp<StreamSplitter> splitter;
status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
ASSERT_EQ(OK, status);
for (int output = 0; output < NUM_OUTPUTS; ++output) {
ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
}
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
NATIVE_WINDOW_API_CPU, false, &qbOutput));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&dataIn)));
*dataIn = 0x12345678;
ASSERT_EQ(OK, buffer->unlock());
IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
Fence::NO_FENCE);
ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
for (int output = 0; output < NUM_OUTPUTS; ++output) {
IGraphicBufferConsumer::BufferItem item;
ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
uint32_t* dataOut;
ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
reinterpret_cast<void**>(&dataOut)));
ASSERT_EQ(*dataOut, 0x12345678);
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mBuf,
item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
Fence::NO_FENCE));
}
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(1, allocator->getAllocCount());
}
TEST_F(StreamSplitterTest, OutputAbandonment) {
sp<IGraphicBufferProducer> inputProducer;
sp<IGraphicBufferConsumer> inputConsumer;
BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
sp<IGraphicBufferProducer> outputProducer;
sp<IGraphicBufferConsumer> outputConsumer;
BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
sp<StreamSplitter> splitter;
status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
ASSERT_EQ(OK, status);
ASSERT_EQ(OK, splitter->addOutput(outputProducer));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
NATIVE_WINDOW_API_CPU, false, &qbOutput));
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
GRALLOC_USAGE_SW_WRITE_OFTEN));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
// Abandon the output
outputConsumer->consumerDisconnect();
IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
Fence::NO_FENCE);
ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
// Input should be abandoned
ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0,
0, GRALLOC_USAGE_SW_WRITE_OFTEN));
}
} // namespace android