e9ed2721f4
Added getRenderPosition() API to IAudioFlinger to retreive number of audio frames written by AudioFlinger to audio HAL and by DSP to DAC. Added getRenderPosition() API to AudioHardwareInterface to retreive number of audio frames written by DSP to DAC. Exposed AudioTrack::getPosition() to AudioSink() to make it available to media player. Removed excessive log in AudioHardwareGeneric.
166 lines
6.5 KiB
C++
166 lines
6.5 KiB
C++
/* //device/servers/AudioFlinger/AudioDumpInterface.h
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**
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** Copyright 2008, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_DUMP_INTERFACE_H
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#define ANDROID_AUDIO_DUMP_INTERFACE_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/String8.h>
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#include <utils/SortedVector.h>
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#include <hardware_legacy/AudioHardwareBase.h>
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namespace android {
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#define AUDIO_DUMP_WAVE_HDR_SIZE 44
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class AudioDumpInterface;
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class AudioStreamOutDump : public AudioStreamOut {
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public:
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AudioStreamOutDump(AudioDumpInterface *interface,
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int id,
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AudioStreamOut* finalStream,
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uint32_t devices,
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int format,
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uint32_t channels,
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uint32_t sampleRate);
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~AudioStreamOutDump();
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virtual ssize_t write(const void* buffer, size_t bytes);
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virtual uint32_t sampleRate() const;
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virtual size_t bufferSize() const;
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virtual uint32_t channels() const;
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virtual int format() const;
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virtual uint32_t latency() const;
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virtual status_t setVolume(float left, float right);
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virtual status_t standby();
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virtual status_t setParameters(const String8& keyValuePairs);
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virtual String8 getParameters(const String8& keys);
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virtual status_t dump(int fd, const Vector<String16>& args);
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void Close(void);
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AudioStreamOut* finalStream() { return mFinalStream; }
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uint32_t device() { return mDevice; }
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int getId() { return mId; }
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virtual status_t getRenderPosition(uint32_t *dspFrames);
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private:
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AudioDumpInterface *mInterface;
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int mId;
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uint32_t mSampleRate; //
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uint32_t mFormat; //
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uint32_t mChannels; // output configuration
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uint32_t mLatency; //
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uint32_t mDevice; // current device this output is routed to
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size_t mBufferSize;
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AudioStreamOut *mFinalStream;
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FILE *mOutFile; // output file
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int mFileCount;
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};
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class AudioStreamInDump : public AudioStreamIn {
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public:
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AudioStreamInDump(AudioDumpInterface *interface,
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int id,
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AudioStreamIn* finalStream,
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uint32_t devices,
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int format,
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uint32_t channels,
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uint32_t sampleRate);
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~AudioStreamInDump();
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virtual uint32_t sampleRate() const;
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virtual size_t bufferSize() const;
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virtual uint32_t channels() const;
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virtual int format() const;
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virtual status_t setGain(float gain);
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virtual ssize_t read(void* buffer, ssize_t bytes);
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virtual status_t standby();
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virtual status_t setParameters(const String8& keyValuePairs);
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virtual String8 getParameters(const String8& keys);
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virtual status_t dump(int fd, const Vector<String16>& args);
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void Close(void);
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AudioStreamIn* finalStream() { return mFinalStream; }
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uint32_t device() { return mDevice; }
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private:
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AudioDumpInterface *mInterface;
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int mId;
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uint32_t mSampleRate; //
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uint32_t mFormat; //
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uint32_t mChannels; // output configuration
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uint32_t mDevice; // current device this output is routed to
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size_t mBufferSize;
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AudioStreamIn *mFinalStream;
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FILE *mInFile; // output file
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};
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class AudioDumpInterface : public AudioHardwareBase
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{
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public:
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AudioDumpInterface(AudioHardwareInterface* hw);
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virtual AudioStreamOut* openOutputStream(
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uint32_t devices,
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int *format=0,
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uint32_t *channels=0,
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uint32_t *sampleRate=0,
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status_t *status=0);
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virtual void closeOutputStream(AudioStreamOut* out);
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virtual ~AudioDumpInterface();
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virtual status_t initCheck()
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{return mFinalInterface->initCheck();}
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virtual status_t setVoiceVolume(float volume)
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{return mFinalInterface->setVoiceVolume(volume);}
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virtual status_t setMasterVolume(float volume)
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{return mFinalInterface->setMasterVolume(volume);}
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// mic mute
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virtual status_t setMicMute(bool state)
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{return mFinalInterface->setMicMute(state);}
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virtual status_t getMicMute(bool* state)
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{return mFinalInterface->getMicMute(state);}
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virtual status_t setParameters(const String8& keyValuePairs);
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virtual String8 getParameters(const String8& keys);
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virtual AudioStreamIn* openInputStream(uint32_t devices, int *format, uint32_t *channels,
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uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics);
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virtual void closeInputStream(AudioStreamIn* in);
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virtual status_t dump(int fd, const Vector<String16>& args) { return mFinalInterface->dumpState(fd, args); }
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String8 fileName() const { return mFileName; }
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protected:
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AudioHardwareInterface *mFinalInterface;
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SortedVector<AudioStreamOutDump *> mOutputs;
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bool mFirstHwOutput;
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SortedVector<AudioStreamInDump *> mInputs;
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Mutex mLock;
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String8 mPolicyCommands;
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String8 mFileName;
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};
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}; // namespace android
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#endif // ANDROID_AUDIO_DUMP_INTERFACE_H
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