f14a1046e7
First slipt sp<> out of RefBase into StrongPointer.h so it can be reused more easily and to make it clear that it doesn't require RefBase. Note: the rest of the change only affects the system when DEBUG_REFS is enabled. The main problem we fix here is that the owner id associated with each reference could get out of date when a sp<> or wp<> was moved, for instance when they're used in a Vector< >. We fix this issue by calling into RefBase::moveReferences from a template specialization for sp<TYPE> and wp<TYPE> of the type helpers. RefBase::moveReferences() has then a chance to update the owner ids. There is a little bit of trickery to implement this generically in RefBase, where we need to use a templatized functor that can turn a sp<TYPE>* casted to a void* into a RefBase*. Introduced a new debug option DEBUG_REFS_FATAL_SANITY_CHECKS currently set to 0 by default as there seem to be an issue with sp<ANativeWindow> which trips the sanity checks. Change-Id: I4825b21c8ec47d4a0ef35d760760ae0c9cdfbd7f
225 lines
5.7 KiB
C++
225 lines
5.7 KiB
C++
/*
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* Copyright (C) 2005 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_STRONG_POINTER_H
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#define ANDROID_STRONG_POINTER_H
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#include <cutils/atomic.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <stdlib.h>
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// ---------------------------------------------------------------------------
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namespace android {
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class TextOutput;
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TextOutput& printStrongPointer(TextOutput& to, const void* val);
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template<typename T> class wp;
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// ---------------------------------------------------------------------------
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#define COMPARE(_op_) \
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inline bool operator _op_ (const sp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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} \
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template<typename U> \
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inline bool operator _op_ (const sp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return m_ptr _op_ o; \
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} \
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inline bool operator _op_ (const wp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const wp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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}
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// ---------------------------------------------------------------------------
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template <typename T>
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class sp
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{
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public:
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inline sp() : m_ptr(0) { }
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sp(T* other);
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sp(const sp<T>& other);
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template<typename U> sp(U* other);
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template<typename U> sp(const sp<U>& other);
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~sp();
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// Assignment
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sp& operator = (T* other);
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sp& operator = (const sp<T>& other);
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template<typename U> sp& operator = (const sp<U>& other);
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template<typename U> sp& operator = (U* other);
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//! Special optimization for use by ProcessState (and nobody else).
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void force_set(T* other);
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// Reset
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void clear();
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// Accessors
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inline T& operator* () const { return *m_ptr; }
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inline T* operator-> () const { return m_ptr; }
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inline T* get() const { return m_ptr; }
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// Operators
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COMPARE(==)
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COMPARE(!=)
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COMPARE(>)
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COMPARE(<)
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COMPARE(<=)
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COMPARE(>=)
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private:
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template<typename Y> friend class sp;
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template<typename Y> friend class wp;
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// Optimization for wp::promote().
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sp(T* p, bool);
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T* m_ptr;
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};
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#undef COMPARE
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template <typename T>
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TextOutput& operator<<(TextOutput& to, const sp<T>& val);
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// ---------------------------------------------------------------------------
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// No user serviceable parts below here.
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template<typename T>
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sp<T>::sp(T* other)
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: m_ptr(other)
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{
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if (other) other->incStrong(this);
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}
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template<typename T>
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sp<T>::sp(const sp<T>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) m_ptr->incStrong(this);
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}
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template<typename T> template<typename U>
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sp<T>::sp(U* other) : m_ptr(other)
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{
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if (other) other->incStrong(this);
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}
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template<typename T> template<typename U>
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sp<T>::sp(const sp<U>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) m_ptr->incStrong(this);
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}
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template<typename T>
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sp<T>::~sp()
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{
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if (m_ptr) m_ptr->decStrong(this);
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}
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template<typename T>
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sp<T>& sp<T>::operator = (const sp<T>& other) {
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T* otherPtr(other.m_ptr);
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if (otherPtr) otherPtr->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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m_ptr = otherPtr;
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return *this;
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}
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template<typename T>
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sp<T>& sp<T>::operator = (T* other)
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{
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if (other) other->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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m_ptr = other;
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return *this;
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}
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template<typename T> template<typename U>
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sp<T>& sp<T>::operator = (const sp<U>& other)
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{
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U* otherPtr(other.m_ptr);
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if (otherPtr) otherPtr->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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m_ptr = otherPtr;
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return *this;
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}
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template<typename T> template<typename U>
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sp<T>& sp<T>::operator = (U* other)
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{
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if (other) other->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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m_ptr = other;
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return *this;
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}
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template<typename T>
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void sp<T>::force_set(T* other)
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{
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other->forceIncStrong(this);
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m_ptr = other;
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}
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template<typename T>
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void sp<T>::clear()
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{
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if (m_ptr) {
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m_ptr->decStrong(this);
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m_ptr = 0;
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}
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}
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template<typename T>
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sp<T>::sp(T* p, bool)
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: m_ptr(p)
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{
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}
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template <typename T>
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inline TextOutput& operator<<(TextOutput& to, const sp<T>& val)
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{
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return printStrongPointer(to, val.get());
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}
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}; // namespace android
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// ---------------------------------------------------------------------------
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#endif // ANDROID_STRONG_POINTER_H
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