3e8a81e354
The image buffer used by glTexImage2d() would be uninitialized when no copybit engine can be found. We now always initialize images, since the abscence of copybit is not necessarily fatal. |
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.. | ||
DisplayHardware | ||
tests | ||
Android.mk | ||
Barrier.h | ||
BlurFilter.cpp | ||
BlurFilter.h | ||
clz.cpp | ||
clz.h | ||
Layer.cpp | ||
Layer.h | ||
LayerBase.cpp | ||
LayerBase.h | ||
LayerBlur.cpp | ||
LayerBlur.h | ||
LayerBuffer.cpp | ||
LayerBuffer.h | ||
LayerDim.cpp | ||
LayerDim.h | ||
MessageQueue.cpp | ||
MessageQueue.h | ||
MODULE_LICENSE_APACHE2 | ||
SurfaceFlinger.cpp | ||
SurfaceFlinger.h | ||
Tokenizer.cpp | ||
Tokenizer.h | ||
Transform.cpp | ||
Transform.h |