replicant-frameworks_native/include/ui
Jeff Brown c5982b7bee Improve VelocityTracker numerical stability. (DO NOT MERGE)
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I95054102397c4b6a9076dc6a0fc841b4beec7920
2011-05-23 17:19:59 -07:00
..
egl ANativeWindow: add query for the concrete type. 2011-03-14 17:47:11 -07:00
android_native_buffer.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h
GraphicBuffer.h
GraphicBufferAllocator.h
GraphicBufferMapper.h
GraphicLog.h
Input.h Improve VelocityTracker numerical stability. (DO NOT MERGE) 2011-05-23 17:19:59 -07:00
InputTransport.h
Keyboard.h Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.h
KeycodeLabels.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
KeyLayoutMap.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
PixelFormat.h
Point.h
PowerManager.h
Rect.h
Region.h
VirtualKeyMap.h