..
Android.mk
Use correct TLS codepath in graphics libraries
2010-01-12 17:35:35 -08:00
array.cpp
fix [2235414] libagl glDeleteBuffers() crashes
2009-11-19 17:32:05 -08:00
array.h
BufferObjectManager.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
BufferObjectManager.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
context.h
copybit.cpp
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-11-30 12:10:53 -08:00
copybit.h
s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
2009-06-17 21:18:56 -07:00
dxt.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
dxt.h
egl.cpp
fixed_asm.S
Add misssing symbol type directives.
2009-12-08 11:22:38 -08:00
fp.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
fp.h
iterators.S
Add misssing symbol type directives.
2009-12-08 11:22:38 -08:00
light.cpp
Calculate specular lighting correctly
2009-08-25 18:35:54 -07:00
light.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
matrix.cpp
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
2009-11-02 18:33:08 -08:00
matrix.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
mipmap.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
primitives.cpp
primitives.h
state.cpp
state.h
texture.cpp
texture.h
TextureObjectManager.cpp
TextureObjectManager.h
Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t*
2009-06-25 00:02:44 -07:00
Tokenizer.cpp
Tokenizer.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
TokenManager.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
TokenManager.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
vertex.cpp
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
vertex.h