replicant-frameworks_native/libs/utils
Jeff Brown 4c501a4217 Add initial support for cursor-based pointing devices.
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
2010-12-29 13:19:53 -08:00
..
tests
Android.mk
Asset.cpp
AssetDir.cpp
AssetManager.cpp More native work. 2010-08-11 00:29:59 -07:00
BackupData.cpp Turn off most of the backup-related debug logging 2009-09-30 17:07:37 -07:00
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Flattenable.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
Looper.cpp
misc.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
ObbFile.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Pool.cpp
PropertyMap.cpp
README
RefBase.cpp
ResourceTypes.cpp
SharedBuffer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Static.cpp checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
StopWatch.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.cpp
String8.cpp
String16.cpp
StringArray.cpp rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TextOutput.cpp
Threads.cpp
Timers.cpp
Tokenizer.cpp
Unicode.cpp
VectorImpl.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.cpp
ZipFileRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.