replicant-frameworks_native/include/ui
2009-09-15 17:34:04 -07:00
..
egl really be more friendly with C 2009-08-17 12:33:20 -07:00
BufferMapper.h
Camera.h Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
CameraHardwareInterface.h Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ICamera.h Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
ICameraClient.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
ICameraService.h
IOverlay.h
ISurface.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
ISurfaceComposer.h Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. 2009-08-13 18:19:32 -07:00
ISurfaceFlingerClient.h fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h
Point.h
Rect.h
Region.h Region::makeBoundsSelf() efficiently turns a region to its bounds 2009-06-29 18:46:37 -07:00
Surface.h fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer 2009-09-15 17:34:04 -07:00
SurfaceComposerClient.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00