replicant-frameworks_native/libs/surfaceflinger
2009-08-06 16:05:39 -07:00
..
DisplayHardware added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
purgatory don't need to link against libsgl 2009-07-02 19:04:39 -07:00
tests
Android.mk first attempt to fix the sim 2009-07-13 22:58:25 -07:00
Barrier.h
BlurFilter.cpp
BlurFilter.h
BufferAllocator.cpp
BufferAllocator.h
clz.cpp
clz.h
Layer.cpp free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
Layer.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
LayerBase.cpp NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled 2009-07-30 12:19:10 -07:00
LayerBase.h
LayerBitmap.cpp free surface buffers before trying to allocate new ones, so we have more chance of success 2009-08-03 15:08:16 -07:00
LayerBitmap.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this 2009-07-22 17:17:46 -07:00
LayerBuffer.h Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this 2009-07-22 17:17:46 -07:00
LayerDim.cpp don't use a 1/4th of the screen size texture for the dim layer 2009-06-29 17:32:20 -07:00
LayerDim.h
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp resolved conflicts for merge of ac38dfc5 to master 2009-07-28 14:20:21 -07:00
SurfaceFlinger.h resolved conflicts for merge of ac38dfc5 to master 2009-07-28 14:20:21 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h