..
DisplayHardware
surfaceflinger: remove un-cached buffer hack for SGX
2009-12-03 14:09:31 -08:00
tests
Android.mk
Revert "When using MDP, we needed to use a texture for diming."
2009-12-07 00:17:06 -08:00
Barrier.h
BlurFilter.cpp
fix again [2102410] Home Screen is not displayed in the background in Landscape Mode
2009-09-16 17:00:19 -07:00
BlurFilter.h
clz.cpp
clz.h
Layer.cpp
fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
2009-12-11 00:56:10 -08:00
Layer.h
fix [2143798] Need to figure out how to do video
2009-10-27 13:13:29 -07:00
LayerBase.cpp
Add support for 180/270 degrees rotation.
2010-01-22 16:30:39 -08:00
LayerBase.h
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
2010-01-21 20:20:08 -08:00
LayerBlur.cpp
backout a workaround that is not needed anymore
2009-11-19 15:52:28 -08:00
LayerBlur.h
fix again [2102410] Home Screen is not displayed in the background in Landscape Mode
2009-09-16 17:00:19 -07:00
LayerBuffer.cpp
Add support for direct EGLImageKHR use with pushbuffer API
2010-02-04 17:13:06 -08:00
LayerBuffer.h
Add support for direct EGLImageKHR use with pushbuffer API
2010-02-04 17:13:06 -08:00
LayerDim.cpp
fix [2143798] Need to figure out how to do video
2009-10-27 13:13:29 -07:00
LayerDim.h
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
2009-09-07 16:32:45 -07:00
MessageQueue.cpp
implement Mutex and Condition with pthread instead of calling futex directly.
2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
Add support for physically rotated displays
2010-02-08 15:49:35 -08:00
SurfaceFlinger.h
Add support for physically rotated displays
2010-02-08 15:49:35 -08:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
2010-01-21 20:20:08 -08:00
Transform.h
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
2010-01-21 20:20:08 -08:00